Class 6 English Chapter 11: The Winner
- 3 topics
- 60 MCQs
- 18 short answers
- 9 long answers
- 45 flashcards
- 15 games
- ~90 min read
- English
The Poem: The Winner
Children play ball in a field until it gets too dark to carry on. The poem calls that a defeat, and names the thing that beat them in its title.
What you will be able to do
- I can say where and when the poem takes place, and who is speaking
- I can explain how the poem shows time passing without naming a clock
- I can describe the three signals that tell the children to stop
- I can explain who the winner of the title turns out to be
Key points
The poem is spoken by a child, and the speaker is one of a group.
They play ball in the evenings, beside a creek, in a field belonging to a neighbour.
A creek is a small body of water, which places the field outside the town.
The poem shows time passing through light and cold rather than through any clock.
Blue dark turning to black is the sky losing the last of its colour.
Cold grass aching their feet, and trees that seem to creep closer, are the other two signals.
The trees seem closer because the failing light blurs the distance between them.
The title names the winner, and it is the night: nobody scores, and the game simply ends.
Full explanation
Who is speaking
The voice in this poem belongs to a child who is playing. It says we and our, so the speaker is inside the game rather than watching it. That choice matters, because everything is described from within.
When and where
Evenings, in a field that belongs to a neighbour, beside a creek. Three small facts, and the whole setting is built. Nothing else about the place is ever given.
What a creek tells you
A creek is a small body of water, a stream or an inlet. Its presence places the field somewhere open, well away from a city courtyard. That is a great deal of work for one short word.
A field that is not theirs
The field belongs to a neighbour. Children playing in somebody else's field is a very ordinary arrangement, and the poem does not make anything of it. Nobody objects, and nobody asks permission.
The game itself
They play ball. That is all we are told, and no sport is ever named, so every reader supplies whatever game they know best. Your game and mine will not be the same game.
Running
They run so fast that the speaker cannot catch her breath. It is the only description of the playing, and it is enough. One line, and you can see the whole evening.
Then the light starts to go
Now the poem turns. Nothing is announced and nobody says it is late, but the evening begins to close in. The change arrives through the world rather than through a person.
The first signal
Blue dark turns to black. That is the sky losing the last of its colour, and it is the stage of dusk that has no clock time attached to it. It happens earlier in winter and later in summer.
Why blue dark is a good phrase
It names something you have seen a hundred times and probably never named. It is already dark, and it is not black yet. Most people have seen it a thousand times without a name for it.
The second signal
Cold grass aches their feet. The cold has been rising out of the ground for a while, and it has now reached the point of hurting. This signal is felt rather than seen.
The third signal
The trees creep close. They have not moved, of course. As the light fails, the space between the children and the trees stops being visible. So the trees appear to have come nearer, without moving at all.
Three senses, one message
One signal is seen, one is felt, and one is a trick of the eye. All three arrive together, and all three say the same thing. Three different senses, and one message between them.
The game is over
And so it ends. Nobody calls the score. Nobody has beaten anybody. The children simply stop, because they can no longer see what they are doing. It is the most ordinary ending an evening game can have.
The last line
Night wins. Two words, and they change everything above them. Read them, then read the poem again.
What that does
The evening has been turned into an opponent, and the children have been playing against it all along without knowing. The exclamation mark keeps it cheerful rather than sad. The exclamation mark keeps it cheerful.
Back to the title
Now look again at the name of the poem. The Winner was always the night, and the title had been telling you so before you read a word. There was no way of seeing it until the end.
Concepts and terms
The voice belongs to somebody in the game. It says we and our, so the speaker is one of a group and not a person watching from outside.
The poem never gives an hour. It tells you the time by what the sky is doing, what the grass feels like, and how far away the trees look.
The sky goes from blue dark to black, the cold grass starts to hurt their feet, and the trees seem to move in. Then the game is over.
No child wins anything. The night does, because it is the only thing in the poem that ends the game, and the title says so before you start reading.
Watch out!
Common Misconceptions
The trees that walked
Scenario:
A class reads the poem and comes to the line about the trees creeping closer. Two pupils raise their hands at once. Sahil asks whether this is a scary poem, since the trees are moving in on the children. Anu says the trees cannot be moving, and that the children are not frightened of anything in the poem. She says they are simply losing the light. Sahil answers that the poem says the trees creep closer, and that the words are right there on the page. Their teacher asks the class what happens to a row of trees at the far end of a field as the sky goes from blue dark to black.
Analysis:
Both pupils read the line correctly. Only one of them asked what would make it true.
Activity:
Find the other two signals of time passing and say what is really happening in each.
Tell the time without a clock
Title:
Tell the time without a clock
What You Notice:
Somebody else reading your lines can usually tell how late it got, even though no number appears anywhere. The lines that work best are the ones about sound and cold, not the ones about light, because everybody writes about light and it quickly sounds the same. That is exactly why the aching grass is the strongest of the poem's three signals.
Did you know
The poem is by Georgia Heard, and it does not rhyme anywhere. Its effect comes from the way the lines are broken instead.
A creek is a small stream or inlet. Its presence tells you the field is somewhere open, not a courtyard in a city.
Blue dark is not a standard phrase. The poet built it to name the stage of dusk that still has colour in it.
Memory tricks
The three signals — SKY - GRASS - TREES — Colour going, cold rising, distance closing. Three different senses telling them the same thing.
Who wins — Nobody scored. Night still won. — The only contest in the poem is between the children and the dark, and the dark is undefeated.
Practice MCQs with answers (20)
- A A child who is playing in the game
- B A parent calling the children home
- C A neighbour who owns the field
- D Somebody watching from a window
Show answer
Why:
The poem says we and our throughout.
- A On a quiet road just outside their houses
- B In a neighbour's field, beside a creek
- C In a school playground
- D On the bank of a wide river
Show answer
Why:
Three small facts, and the setting is finished.
- A a narrow path through a field
- B a fence between two properties
- C a small body of water
- D a group of tall trees
Show answer
Why:
A stream or an inlet, as the book's clue says.
- A It shows the children can swim
- B It explains why the grass is cold
- C It tells you which season it is
- D It places the field somewhere open
Show answer
Why:
One word doing the work of a whole description.
- A Football
- B We are never told
- C Kho-kho
- D Hide and seek
Show answer
Why:
They play ball, and no sport is ever named.
- A It shows how hard the children had been running
- B It names the game they were playing
- C It tells you how many of the children were there
- D It explains why the field was chosen
Show answer
Why:
Running until you cannot catch your breath describes a whole evening.
- A By naming the hour at each stage
- B By counting how many games are played
- C By saying when the children were called
- D Through light, cold and distance
Show answer
Why:
There is no clock anywhere in it.
- A The moment before the sun sets
- B The middle of the night
- C Dark, but with some colour left
- D The first light of morning
Show answer
Why:
And then it turns to black.
- A It names something most people have never named
- B It describes a colour that nobody has ever yet seen
- C It is taken from another language
- D It appears twice in the poem
Show answer
Why:
You have seen it a hundred times without a word for it.
- A It has been raining on the field
- B The children have been sitting down on it all day
- C It is winter where they live
- D The cold rises from the ground as evening comes
Show answer
Why:
And by now it has reached the point of hurting.
- A The children have run nearer to them
- B The failing light hides the distance
- C The wind is moving the branches
- D The trees cast longer shadows
Show answer
Why:
The trees have not moved an inch.
- A It is the only one that is felt
- B It arrives a good deal later than the other two
- C It is a trick of the eye rather than a fact
- D It is the only one that is seen
Show answer
Why:
Seen, felt, and imagined, all in three lines.
- A Both true, and the reason explains the assertion
- B Both true, but the reason does not explain it
- C The assertion is true and the reason is false
- D The assertion is false and the reason is true
Show answer
Why:
Both are true, and the reason is the whole joke of the title. The night wins because the night is what stops the game.
- A The night
- B The speaker's team
- C Nobody at all
- D The neighbour who owns the field
Show answer
Why:
Two words at the very end.
- A It explains where the children live
- B It names the game they were playing
- C It turns the evening into an opponent
- D It tells us the speaker's age
Show answer
Why:
They had been playing against it all along.
- A That the children are frightened
- B That the ending is cheerful rather than sad
- C That somebody is shouting at them to come in
- D That the poem is unfinished
Show answer
Why:
Losing to the dark is not a defeat anybody minds.
- A It is the speaker's own nickname
- B It is the only line that rhymes
- C It describes the game that they were playing
- D It had named the winner before you began
Show answer
Why:
And you cannot understand it until the last line.
- A They actually won it
- B They were playing alone
- C The match was on an entirely different day
- D No match or score is mentioned anywhere
Show answer
Why:
The only contest is between the children and the dark.
- A One
- B Two, both of them sight
- C Four
- D Two, sight and touch
Show answer
Why:
The sky and the trees are seen, and the cold grass is felt.
- A I and II only
- B II and III only
- C I and III only
- D I, II and III
Show answer
Why:
I and III are correct. II is not: we are never told what the game is, which is part of why the poem turns out to be about the evening rather than the match.
Important short questions (6)
In the evenings, in a field belonging to a neighbour, beside a creek. The poem gives all three facts in its opening lines.
A small body of water, such as a stream or inlet. It places the field somewhere open, well away from a city courtyard.
The sky goes from blue dark to black, the cold grass starts to ache their feet. And the trees appear to creep closer.
The trees have not moved. As the light fails, the distance between the children and the trees stops being visible, so the trees seem nearer.
It uses what the sky is doing, what the ground feels like, and how far off the trees look. No hour is mentioned anywhere in it.
The night. No child beats any other child and no score is ever called, so the only contest in the poem is between the children and the dark.
Long answer questions (3)
It opens with a setting built from three facts: evenings, a field belonging to a neighbour, and a creek beside it. Then there is the playing, and the poem gives it a single line, saying that they run so fast the speaker cannot catch her breath. After that the poem turns, and it turns without announcing anything. The sky goes from blue dark to black. The cold grass begins to ache their feet. The trees seem to creep closer. Three signals arrive together, and the game is over. The poem ends with two words that reframe everything before them, because the winner turns out to be the night.
There is no clock in this poem anywhere. What it gives you instead is a sequence of changes. First the sky. Blue dark turning to black is the last of the colour going out of it, which is a stage of evening most people recognise and have no word for. Then the ground. The cold has been rising out of it for some time, and by now it has reached the point where their feet hurt. Then the trees, which appear to creep closer, although nothing has moved at all. Each change is further along than the one before it, so the reader feels the evening advancing without being told a single number.
A poem called The Winner sets you up to look for one. You start reading about a ball game, so you expect a team or a child to come out ahead. Nothing of the kind happens. No score is called, nobody beats anybody, and the game simply stops. Then the last two lines arrive. The game is over, and the night wins. Suddenly the whole evening has been a contest. The children were on one side and the failing light on the other, and they never knew it. The title had been telling you this before you read a word, and there was no way to understand it until the end.
Flashcards (15)
Play this topic
- The evening in order
- Seen, felt, or a trick?
- Word and meaning
- Fact or myth?
- Quick round
Words at Work: Shape on the Page, and Night as a Player
A poet who breaks one short sentence across six lines so that reading it leaves you short of breath, and who makes the night into somebody who can win.
What you will be able to do
- I can explain what line breaks do to the way a poem is read
- I can say why six one-word lines make a reader sound breathless
- I can find where a human action has been lent to something not human
- I can name several water bodies and say how a creek differs from them
Key points
Poets decide where every line ends, and that decision changes how a poem is read aloud.
A line break asks the reader for a small pause, whether or not any punctuation is there.
One short sentence in this poem is broken across six lines, with a single word on most of them.
Reading it forces six pauses in six words, so the reader ends up sounding breathless.
The layout is not decoration here. It performs the thing the words are describing.
Repeating a word down a page, as in falling, falling, falling, works in the same way.
Night wins gives a human action to something that is not a person.
That is personification, which you met in the bird poem, and here it supplies the title; a creek is one water body among many.
Full explanation
A poem chooses its own edges
Prose runs to the edge of the page and stops because it has run out of room. A poem does not. The poet decides where every line ends. Every one of those endings is a decision.
What a break asks for
Each ending asks the reader to pause for a moment, even where there is no comma and no full stop. A break is a breath. That is the only tool a poet has for controlling speed.
Now look at this poem
Somewhere in the middle is a short sentence about not being able to catch your breath. On the page it is not written as one line. It could easily have been, and it is not.
How it is set out
It is broken across six lines. Most of them carry a single word, and the last of them carries only the word breath. That last one makes the longest pause in the poem.
Read it aloud
You have to stop six times inside six words. By the end of it you are pausing more than you are speaking. Try it aloud and you will hear it at once.
What that does to you
You do not simply read that the speaker cannot catch her breath. You are made slightly breathless yourself by the act of reading it. No amount of description could have managed that.
The layout is doing the work
That is the point. The shape on the page is not decoration around the meaning. It is performing the meaning. The poem shows you rather than telling you.
Another way to use shape
Your book gives a second example: leaves that are falling, and falling, and falling, with each falling on its own line. The same idea, used for a different purpose.
Why that lasts longer
Three words in a row are over quickly. Three words down a page take three pauses, so the falling goes on and on, which is exactly how falling leaves look. The shape gives the falling time.
Now the second idea
The poem ends with two words. Night wins. It is worth stopping on them, because something unusual has just happened. Two very short words, carrying the whole poem.
Who can win
Winning is something a person does. Giving it to the night means treating the night as somebody who was in the game. The evening becomes a player rather than a setting.
You have met this before
You have seen it already, in the poem about the bird, where the leaves whispered and the flowers danced. Here it has been given a whole title to carry. That is a heavier job than a single line.
And once more in the same poem
The trees creep close. Creeping is something a living thing does quietly and on purpose, and trees do none of that. So this poem lends out two human actions, not one.
The book's other example
The sun, says the book, played hide-and-seek with the clouds. Nobody thinks the sun is playing a game, and everybody knows exactly what that sentence means. Being untrue is not the same as being unclear.
Why it is worth doing
It lets a writer describe something in the reader's own terms. You know what winning feels like, so you know at once what the dark did to the game. The reader's own experience does the explaining.
And the last small thing
The poem uses the word creek, which is one kind of water body. Your book then asks you to collect others: a stream, a pond, a river, a lake, a canal, the sea. Sorting them by size is the quickest way to hold them.
Concepts and terms
Prose runs to the edge of the page and stops there. A poet decides every break, and each one tells the reader where to pause.
Six one-word lines make you stop six times in six words. You do not merely read that the speaker is breathless. You become slightly breathless yourself.
Falling, falling, falling on three separate lines lasts longer than the same three words in a row. The shape makes the falling take time.
Winning is something people do. Giving it to the night turns the evening into a player, and that is what makes the title work.
Watch out!
Common Misconceptions
One sentence, three shapes
Scenario:
A teacher writes a single sentence on the board: the rain fell all night. She asks three pupils to set it out as poetry. Asha writes it as one line exactly as it is. Bharat breaks it after the word rain, giving two lines. Chitra puts each of the five words on its own line, so the sentence runs down the board. The teacher then asks three different pupils to read each version aloud to the class. All three versions use exactly the same five words, in exactly the same order, and nobody has changed a letter. The class agrees that the three readings sounded nothing like each other.
Analysis:
Same words, same order, three different poems. The only thing that changed was where the reader was asked to stop.
Activity:
Take any sentence of your own and set it out three different ways, then read all three to a partner and ask which they preferred.
Break it and read it
Title:
Break it and read it
What You Notice:
The one-word version always takes longest, and it almost never suits an ordinary sentence. It works only when the meaning is about slowness, or struggle, or something being drawn out, which is exactly the case with the breathless lines in this poem. A device that fits one sentence perfectly can ruin the next one.
Did you know
A poem's shape on the page is often the first thing a reader notices, before a single word has been read.
This poem has no rhyme and no regular rhythm, so the line breaks are carrying almost all of its effect.
Memory tricks
What a line break does — A break is a breath — Every line ending asks for a small pause, even where no comma or full stop appears.
Spotting personification — Who could really do that? — Winning, creeping and playing hide-and-seek are all things people do. Ask who could really do it, and the answer gives you away.
Practice MCQs with answers (20)
- A They end at the edge of the page
- B The poet chooses every one of them
- C They must all be the same length
- D They always end with punctuation
Show answer
Why:
Prose stops when it runs out of room. A poem does not.
- A a louder voice
- B a change of speaker
- C a small pause
- D a new idea
Show answer
Why:
Even where no comma or full stop appears.
- A Two
- B Three
- C Four
- D Six
Show answer
Why:
Most of them carry a single word.
- A They end up slightly breathless themselves
- B They read much faster than usual
- C They lose track of the sentence
- D They have to go back and start the poem again
Show answer
Why:
Six pauses inside six words will do that.
- A It makes the poem look longer
- B It saves the poet writing more words
- C It performs the thing the words describe
- D It helps the poem fit on one page
Show answer
Why:
The shape does the job the description would otherwise do.
- A It makes the word easier to read
- B It creates the longest pause in the poem
- C It shows the sentence has ended
- D It makes the poem look longer on the page
Show answer
Why:
A break asks for a pause, and a line alone asks for the biggest one.
- A The three pauses make the falling last longer
- B It uses fewer words altogether
- C It looks a great deal more like a leaf on the page
- D It is easier to read out loud
Show answer
Why:
Which is exactly how falling leaves look.
- A I and II only
- B II and III only
- C I and III only
- D I, II and III
Show answer
Why:
All three are correct, and the third is why the first two matter so much in this particular poem. The layout is doing the work that rhyme does elsewhere.
- A In saying the grass is cold
- B In saying the night wins
- C In saying the game is over
- D In saying the children run
Show answer
Why:
Winning is something people do.
- A The trees creep close
- B We play ball in the field
- C Cold grass aches our feet
- D Evenings, we play
Show answer
Why:
Creeping is done quietly and on purpose, and trees do neither.
- A In the letter about spices
- B In the story about badminton
- C In the poem about the bird
- D In the chapter about the neem
Show answer
Why:
Leaves that whispered and flowers that danced.
- A Because the sun really does move right up across the sky
- B Because clouds genuinely hide things from view
- C Because it is built from very short words
- D Because nobody is fooled and everybody understands it
Show answer
Why:
Being untrue is not the same as being unclear.
- A Both true, and the reason explains the assertion
- B Both true, but the reason does not explain it
- C The assertion is true and the reason is false
- D The assertion is false and the reason is true
Show answer
Why:
Both are true, but the reason does not explain the assertion. Where personification is found is not why it works. It works because it describes a thing in terms the reader already knows - the sun playing hide-and-seek needs no explaining at all.
- A A meadow
- B A canal
- C A hedge
- D A ridge
Show answer
Why:
A pond, a river, a lake and the sea also count.
- A A creek has no water in the summer
- B A creek is always inside a town
- C A creek is man-made and a sea is not
- D A creek is small, and a sea is very large
Show answer
Why:
Both are water bodies, at opposite ends of the scale.
- A The chance to make a reader pause
- B The rhyme at the end of each line
- C The right to use describing words
- D The ability to tell a story
Show answer
Why:
Line breaks are a poet's only way of controlling that.
- A Two: winning and creeping
- B None at all
- C Four
- D One, in the last line only
Show answer
Why:
The night wins, and the trees creep.
- A The lines are unusually long
- B The poem has several speakers
- C There is no rhyme or regular rhythm to carry it
- D The poem is written throughout in the past tense
Show answer
Why:
The breaks are doing almost all of the work.
- A The field was wide and green
- B The children ran across the grass
- C The wind pushed the door open
- D The creek was full after the rain
Show answer
Why:
Pushing a door is a deliberate act, and wind is not deliberate.
- A It tells you who wrote it
- B It shows how many lines there are
- C It gives away the ending
- D It is often the first thing you notice
Show answer
Why:
Which is why a poet thinks about it so carefully.
Important short questions (6)
The poet does. Each break asks the reader to pause for a moment, so the breaks control how the poem is read aloud.
It is broken across six lines, most of them a single word. Reading it forces six pauses in six words, so the reader becomes slightly breathless.
Three lines take three pauses, so the falling lasts longer on the page. That is how falling leaves actually look, going on and on.
Lending a human action to something that is not a person. Here the night wins, and the trees creep close.
Because it describes something in terms the reader already understands. You know what winning feels like, so you grasp what the dark did at once.
A creek, a stream, a pond, a river and a lake. The creek is the one in the poem, and it is one of the smallest.
Long answer questions (3)
Prose stops at the edge of the page because it has run out of room, but a poet chooses every line ending. Each ending asks the reader to pause, even where there is no punctuation at all. This poem uses that hard. One short sentence about not catching your breath is broken across six lines, and most of them carry a single word. Read it aloud and you stop six times inside six words, so you end up pausing more than you are speaking. The result is that you do not simply read that the speaker is breathless. You are made slightly breathless yourself, which no amount of describing could have done.
Personification means lending a human action to something that is not a person. This poem does it twice. The trees creep close, and creeping is something a living thing does quietly and on purpose, which trees cannot. Then, at the very end, night wins. Winning is something people do, and giving it to the evening turns the dark into a player in the game. That is what the whole poem has been building towards. The children never played against another team, so without this one word there would be no contest at all, and the title would make no sense. Nobody is fooled into thinking the night is a person, and everybody understands exactly what happened.
Many poems have rhyme, or a regular rhythm, or both. Those give a reader something to follow, and they carry a good deal of the effect on their own. This poem has neither. It does not rhyme anywhere, and the lines are all different lengths, so nothing beats underneath it. What is left is the arrangement on the page. The poet uses that arrangement to control every pause a reader takes. That is how the breathless lines work, and why the last two words land so hard. In a rhyming poem the breaks are one device among several. Here they are carrying almost the whole poem by themselves.
Flashcards (15)
Play this topic
- Lent a human action, or not?
- Word and meaning
- Sort the water bodies
- Fact or myth?
- Quick round
Speak, Listen and Write about Playtime
Four riddles that name no sport, two people who each want something from a conversation, and a paragraph about the hour you spend outside.
What you will be able to do
- I can listen to a riddle and work out which sport it describes
- I can explain how two riddles that share a clue are still told apart
- I can act out a conversation where both people want something
- I can write a paragraph about my playtime from six clues, and title it
Key points
The four listening riddles describe sports without ever naming them.
Each riddle gives an action, a piece of equipment or a place, and leaves you to decide.
Two of the riddles share a clue about holding your breath, and the rest of the clues separate them.
A shared clue is never enough on its own, which is why a riddle gives several.
The role-play situations give both speakers a mood, not just one.
A conversation works when each side wants something, such as an explanation or an introduction.
The writing task gives six clues, and the fifth asks what playing together gives you.
That fifth clue is the only one that is not a fact about your day; indigenous games, such as kho-kho, are native to a region.
Full explanation
Four riddles, no names
You listen to four riddles and work out which sport each one is describing. Not one of them ever says the name. The name is the single thing they withhold.
What a riddle gives you instead
An action to picture. Sometimes a piece of equipment. Sometimes a place. You collect those and decide for yourself. Three kinds of clue, and you may not get all three.
The first one
Running and passing, a ball that is black and white, and a goal to kick it into. Even the mud is a clue, because it tells you where the game is played. Outdoors, and on ground that can get wet.
The second
Holding your breath, a chant of hu-tu-tu, touching one or two people, and getting back to your own side. That is kabaddi, and every line of it is a rule of the game. A riddle built entirely out of a rulebook.
The third
Holding your breath again, cool water, arms turning and legs kicking, and a blue pool. This one is swimming. Four clues, and three of them belong to nothing else.
The shared clue
Notice that riddles two and three both ask you to hold your breath. On that clue alone you could not choose between them. One clue is never enough, which is the lesson here. One clue is never enough. It is the water, the pool and the kicking that separate the swimmer from the kabaddi player, and you only hear those if you listen to the whole riddle.
The fourth
Breathing in and out, practising every day, and growing healthy and strong. This one is not a sport at all. It is a set of breathing exercises. Nothing is won, and the reward is being healthy.
Then the speaking
Now you act out three short scenes between a parent and a child. Each one is given to you as a situation with two moods attached. One mood for the parent, and one for the child.
Coming home late
The parent is upset and the child is explaining. Two different things are wanted in the same conversation, which is what makes it worth acting. An explanation on one side, and understanding on the other.
Sharing the games
The child is excited and the parent is asking with interest. Here nobody is in trouble, and the energy comes from one person wanting to know more. Interest is as strong a want as anger.
Bringing a friend home
The child introduces and the parent welcomes. This is the shortest of the three, and it is the one where the words people use matter most. Introducing somebody badly is worse than not introducing them.
What all three have in common
Both sides want something. Take the parent's interest away from the second scene and the child talks into silence. There would be nothing left to act.
Then the writing
A paragraph about your own playtime, built from six clues: when you go out, who you play with, what you play, which game you like best. Four facts, easily answered.
The fifth clue
Then it asks what you gain from playing together. Read that again, because it is the only one that is not a fact about your day. Anybody watching you could answer the other five. Nobody else can answer the fifth, and it is the sentence a reader will remember. Anybody watching you could supply the other five.
And the title
The last clue is when you stop and go home, and then you give the paragraph a title. Choose it after you have written, when you know what came out. A title chosen first usually stops fitting.
Finally, games of your own place
The chapter ends by asking about indigenous games, which are games native to a particular region. Kho-kho is the example, and your state will have others. Ask an elder which games belong to your own place.
Concepts and terms
Each one describes a sport through its actions and its equipment. The name is the single thing it refuses to give you, which is what leaves anything to guess.
Two of these riddles both mention holding your breath. If that were all you had, you could not choose. The other lines are what pull them apart.
Each role-play gives a mood to the parent and a mood to the child. If only one person wants anything, the conversation stops after two lines.
Five of the writing clues ask what happens. The fifth asks what you gain from playing together, and only you can answer that one.
Watch out!
Common Misconceptions
Two answers to the same clue
Scenario:
A teacher reads the four riddles aloud. As soon as she reaches the words about holding your breath in the second riddle, Farhan puts his hand up and says swimming. The teacher asks him to wait and finishes the riddle, which goes on to mention a chant, touching one or two people, and running back to your own side. Farhan changes his answer to kabaddi. A few minutes later the third riddle also begins with holding your breath, and this time nobody guesses at all. The class hears about cool water and a blue pool before anybody speaks, and then several hands go up together.
Analysis:
The same opening clue produced a wrong answer and then a right one. Nothing changed except how long the class waited.
Activity:
Write two riddles that begin with the same clue and end differently, and read both to a partner to see where they commit to an answer.
A riddle for your own game
Title:
A riddle for your own game
What You Notice:
A riddle guessed on the first line has its clues in the wrong order, and one that nobody guesses has no particular clue in it at all. Shared clues are what make a riddle worth hearing to the end, which is exactly why two of the book's four begin the same way.
Did you know
Indigenous games are native to a particular region, and kho-kho is the example the chapter gives.
Kabaddi players once had to chant while raiding, which is why one of the riddles gives you a sound rather than an action.
Memory tricks
Solving a listening riddle — ACTION - THING - PLACE — What are you doing, what are you using, and where are you. Collect all three before you answer.
Making a role-play work — Two wants, not one — The parent wants an explanation. The child wants to be understood. Take either away and there is nothing to act.
Practice MCQs with answers (20)
- A Where the sport is played
- B What equipment is used
- C The name of the sport
- D What the players do
Show answer
Why:
Everything else is offered freely.
- A kabaddi
- B swimming
- C kho-kho
- D football
Show answer
Why:
Even the mud is a clue about where it is played.
- A Kabaddi
- B Football
- C Swimming
- D Cricket
Show answer
Why:
Every line of that riddle is a rule of the game.
- A A ball
- B Holding your breath
- C A goal
- D Running very fast indeed
Show answer
Why:
Both kabaddi and swimming ask for it.
- A Riddles must always be four lines long
- B Clues are usually given in the wrong order
- C The first clue is always misleading
- D More than one answer may fit it
Show answer
Why:
Holding your breath fits both swimming and kabaddi.
- A The chanting and all of the touching too
- B The running and the passing
- C The water, the pool and the kicking
- D The mud and the goal
Show answer
Why:
And they arrive after the shared clue.
- A It is a good deal shorter than any of the rest
- B It describes something that is not a sport
- C It names its answer at the end
- D It gives no action at all
Show answer
Why:
Breathing exercises, and nothing is won.
- A I and II only
- B II and III only
- C I and III only
- D I, II and III
Show answer
Why:
I and II are correct. III is not: if only one person wants something, the other has no reason to reply at all, and the conversation stops.
- A To be introduced to a friend
- B To hear about the games played
- C An explanation for the lateness
- D To be left alone for a while
Show answer
Why:
And the child wants to be understood.
- A It becomes much more dramatic
- B The other has no reason to reply
- C It has to be acted twice over
- D It turns into a riddle instead
Show answer
Why:
One person ends up talking into silence.
- A Coming home late after play
- B Being asked about the score
- C Sharing details of the games played
- D Bringing a new friend home
Show answer
Why:
Introducing somebody, and welcoming them, are both about wording.
- A Four
- B Five
- C Six
- D Eight
Show answer
Why:
And then you add a title of your own.
- A Which of the games you like the best
- B What you gain from playing together
- C Who you play with
- D When you go out to play
Show answer
Why:
Nobody watching you could answer it for you.
- A It is placed at the very end
- B It uses the longest words
- C It has to be written out in a full, long sentence
- D It is the only one that could not be observed
Show answer
Why:
Anybody could report the other five by watching you.
- A After the writing, when you can see what came out
- B Before you begin planning
- C Halfway through the writing, as a break from the work
- D A paragraph needs no title
Show answer
Why:
The same rule as the tree paragraph earlier in the book.
- A played only by children
- B played without any equipment
- C played indoors during the rains
- D native to a particular region
Show answer
Why:
Kho-kho is the example the chapter gives.
- A The first line may fit several sports
- B The first line is always about equipment
- C Riddles must be heard twice by rule
- D The answer is usually in the last line
Show answer
Why:
Hold your breath belongs to two of these four.
- A Both people want something from the conversation
- B The parent is upset in every one
- C They all take place after dark
- D A friend of theirs appears in each single one of them
Show answer
Why:
That is what gives each of them somewhere to go.
- A Holding your breath and practising daily
- B A blue pool and arms turning
- C Watching for mud and kicking
- D Running fast and passing a ball
Show answer
Why:
Neither of those fits any of the other three.
- A Both true, and the reason explains the assertion
- B Both true, but the reason does not explain it
- C The assertion is true and the reason is false
- D The assertion is false and the reason is true
Show answer
Why:
The assertion is true, but the reason is false and is the opposite of the point. A shared clue narrows nothing; it forces you to listen to the whole riddle instead of stopping at the first line.
Important short questions (6)
It gives an action, sometimes a piece of equipment and sometimes a place. It withholds the name of the sport, which is the thing you have to supply.
Football, kabaddi and swimming, and then breathing exercises, which are not a sport at all.
Both kabaddi and swimming ask you to hold your breath. The water, the blue pool and the kicking legs belong only to the swimming.
Because a conversation needs two people who want something. If only one side wants anything, the other has no reason to answer.
The fifth, which asks what you gain from playing together. The other five could be answered by anybody watching you, and that one could not.
Games native to a particular region rather than brought in from elsewhere. Kho-kho is the example the chapter gives.
Long answer questions (3)
Each riddle describes a sport through its actions, its equipment and its setting, and never names it. The first gives running, passing, a black and white ball and a goal, which is football. The second gives a chant, a touch and a run back to your own side, which is kabaddi. The third gives cool water, turning arms and a blue pool, which is swimming. The fourth is not a sport at all, and describes breathing exercises. Two of them are harder, because kabaddi and swimming both begin by asking you to hold your breath. On that clue alone you could not choose, and you have to hear the rest before answering.
Each situation names what the parent feels and what the child feels. In the first the parent is upset and the child is explaining. In the second the child is excited and the parent is asking with real interest. In the third the child introduces a friend and the parent welcomes them. That double instruction is doing something important. A conversation only keeps going while both people want something out of it. Take the parent's interest out of the second scene and the child is left talking into silence, and there is nothing to act. Giving both sides a want is what gives the scene somewhere to go.
The Hour Before Dinner. I go out to play at about five, once my homework is finished. I play with three boys from my lane and my cousin, who joins us when she can. We mostly play cricket in the empty plot behind the shops, though we play hide and seek when there are too few of us for two teams. Cricket is my favourite, because I am a slow bowler and nobody else in the lane is. What I get from it is not the cricket. It is that we argue about the rules for ten minutes and nobody ever really minds. We stop when the lights come on in the shops and go home.
Flashcards (15)
Play this topic
- Which riddle is it from?
- Clue and answer
- Solving a riddle properly
- Fact or myth?
- Quick round
Class 6 English Chapter 11 — frequently asked questions
In the evenings, in a field belonging to a neighbour, beside a creek. The poem gives all three facts in its opening lines.
A small body of water, such as a stream or inlet. It places the field somewhere open, well away from a city courtyard.
The sky goes from blue dark to black, the cold grass starts to ache their feet. And the trees appear to creep closer.
The poet does. Each break asks the reader to pause for a moment, so the breaks control how the poem is read aloud.
It is broken across six lines, most of them a single word. Reading it forces six pauses in six words, so the reader becomes slightly breathless.
Three lines take three pauses, so the falling lasts longer on the page. That is how falling leaves actually look, going on and on.
It gives an action, sometimes a piece of equipment and sometimes a place. It withholds the name of the sport, which is the thing you have to supply.
Football, kabaddi and swimming, and then breathing exercises, which are not a sport at all.
Both kabaddi and swimming ask you to hold your breath. The water, the blue pool and the kicking legs belong only to the swimming.
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