Teach a Computer
Classes 5–10 · about 6 minutes · free, no sign-up
What you will learn
Explain that a machine-learning model learns from labelled examples, that wrong or one-sided examples lead to wrong answers (bias), and that better data fixes it.
How to play
- Label six fruits as mango or banana. The computer learns from your labels.
- Watch it guess fruits it has never seen, by finding the most similar example.
- Finish three challenges: teach it, find out why it fails on unfair data, and fix it.
- Then use free play to make your own fruits and teach or test it.
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