Teach a Computer

Classes 5–10 · about 6 minutes · free, no sign-up

What you will learn

Explain that a machine-learning model learns from labelled examples, that wrong or one-sided examples lead to wrong answers (bias), and that better data fixes it.

How to play

  1. Label six fruits as mango or banana. The computer learns from your labels.
  2. Watch it guess fruits it has never seen, by finding the most similar example.
  3. Finish three challenges: teach it, find out why it fails on unfair data, and fix it.
  4. Then use free play to make your own fruits and teach or test it.

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