Class 9 Science Chapter 4: Describing Motion Around Us
- 5 topics
- 204 MCQs
- 40 short answers
- 20 long answers
- 110 flashcards
- 20 games
- ~190 min read
- English
Position, Distance and Displacement
Describing motion begins with fixing a reference point and stating both how far an object is and in which direction. From there, distance travelled and displacement separate cleanly: one counts the whole path, the other only the net change in position.
What you will be able to do
- Explain what goes missing if no fixed point is settled on before locating an object.
- State when an object is in motion and when it is at rest, in terms of a reference point.
- Distinguish an instant of time from a time interval.
- Define displacement and distinguish it from total distance travelled.
- Decide when the magnitude of displacement equals the total distance travelled.
Key points
To say where something is, you must first fix a reference point, because a position is given by the distance and the direction of the object from that point at a particular instant of time.
An object counts as being in motion when its position relative to the reference point changes as time passes, and as being at rest when that position stays the same.
For an object confined to a straight line only two directions are available, forward and backward, and these are written with plus and minus signs, positions to the right of the origin usually being taken as positive and those to the left as negative.
An instant of time is a single reading of a clock, whereas a time interval is the stretch between two such readings, and confusing the two is a common source of error.
Total distance travelled adds up the whole path an object covers, so an athlete who runs 100 m out and 60 m back has travelled 160 m altogether.
Displacement is the net change in position between two given instants, its magnitude being the distance between the two positions and its direction running from the earlier position toward the later one, so the same athlete's displacement is only 40 m.
Describing displacement fully needs both a magnitude, meaning a numerical value with units, and a direction, while total distance travelled needs only the numerical value, and the SI unit of both is the metre.
The magnitude of displacement can never exceed the total distance travelled, and for straight-line motion the two are equal only when the object keeps going one way without turning back.
Full explanation
Where Is It? The Question Needs a Starting Point
Before anything can be said about how something moves, you have to be able to say where it is — and that turns out to need a decision first.
You must fix a point to measure from, called the reference point. The distance and direction of the object from that point, at a given instant of time, is what we mean by its position.
Both halves matter. A distance on its own leaves the object anywhere on a circle around the reference point. It is the direction that pins it down.
Motion and Rest
Once a reference point is chosen, two definitions follow immediately:
- An object is in motion if its position with respect to the reference point changes with time.
- An object is at rest if that position does not change with time.
Notice that both are stated relative to the reference point. Motion is never simply a property of the object.
Signs Do the Work of Directions
Take an athlete running on a straight track. Choose her starting point as the reference point, draw a line with distances marked along it, and label that reference point as the origin, O.
An object confined to a straight line has only two directions available: forward and backward. So directions can be written with plus and minus signs rather than words.
By convention, positions to the right of the origin are taken as positive, and positions to the left as negative. A single signed number then carries both how far and which way.
An Instant Is Not an Interval
One distinction worth fixing early, because it causes trouble later.
| Term | Meaning |
|---|---|
| Instant of time | A single reading of a clock at a given moment |
| Time interval | The duration between two instants, that is, between two clock readings |
A position belongs to an instant. A journey takes an interval. Mixing them up produces answers that look right and mean nothing.
Two Ways to Measure a Journey
Now follow an athlete along a straight track. She starts at O at $t = 0$ s, reaches B at $t = 4$ s, carries on to A at $t = 10$ s, then turns and runs back to B, arriving at $t = 16$ s.
How far has she gone? That question has two different correct answers, and the whole topic turns on the difference.
Total distance travelled adds up the entire path:
$OA + AB = 100\ \text{m} + 60\ \text{m} = 160\ \text{m}$
Displacement asks something narrower: how far is she from where she started, and in which direction? She finishes at B, which is $OB = 40\ \text{m}$ from the origin.
Defining Displacement
Take where a body is at one instant, take where it is at another, and the difference between the two positions is its displacement.
To describe it fully you need two things:
- its magnitude — the numerical value with units, which is the gap between the object's positions at those two instants;
- its direction — running from the position at the first instant toward the position at the second.
Total distance travelled is simpler: only the numerical value with units is needed, with no direction at all.
The SI unit of both is the metre (m). They differ not in what they are measured in, but in whether a direction has to come with the number.
So for the athlete between $t = 0$ s and $t = 16$ s: total distance travelled 160 m, displacement 40 m in the positive direction.
Can They Ever Be Equal?
Yes, and the condition is precise.
Along a straight line the two agree in size so long as the body never reverses — so long, that is, as it holds to one direction throughout.
The moment an object reverses, part of its path starts cancelling out of the displacement while still counting toward the distance, and the two figures separate.
The Ball Thrown Upward
Take a ball thrown straight up from O. It rises to the top and falls back to O.
This is still motion in a straight line — up and down along the same line, even though diagrams often draw the two legs side by side for clarity.
Over the whole flight the ball travels a total distance of twice the height it reached. Its displacement is zero, because it finished exactly where it started.
That gives the general rule. Of these four statements about displacement:
- It is never zero.
- Its magnitude can be greater than the total distance travelled.
- Its size never exceeds the length of path actually covered.
- In every other case it falls short of the ground actually covered.
Only the third is true. The first fails for the thrown ball. The second is impossible. The fourth forgets the case of one-way motion, where the two are exactly equal.
Which One Does the Real World Care About?
It depends entirely on the question.
The fuel a vehicle uses depends on the total distance travelled, not the displacement. A taxi that spends a day driving around the city and returns to its depot has a displacement of zero and an empty tank.
But if you want to know how far a delivery has got from the warehouse, displacement is the useful figure, and the winding route taken is beside the point.
Looking Ahead: Scalars and Vectors
There is a general distinction hiding behind all of this.
Physical quantities that need only their numerical value to be specified are called scalars. Those requiring both direction and magnitude are called vectors.
Total distance travelled is a scalar. Displacement behaves as a vector. You will meet these properly in higher grades, but the reason distance and displacement behave so differently is already visible here.
Concepts and terms
A fixed point chosen so that positions can be described relative to it. Marked as the origin O on a line, it makes the question where is the object answerable at all, since position means distance and direction measured from somewhere.
The distance and direction of an object from the reference point at a particular instant of time. Both parts are needed; a distance alone leaves the object anywhere on a circle around the reference point.
An instant of time is one reading of a clock. A time interval is the duration between two readings. Questions about position refer to instants; questions about how long something took refer to intervals.
The net change in an object's position between two instants. Its magnitude is the distance between those two positions and its direction runs from the first toward the second, so it ignores whatever path was taken in between.
The numerical value of a physical quantity together with its units. Displacement needs a magnitude and a direction to be fully described, whereas total distance travelled needs only the magnitude.
Did you know
Quantities that need only a numerical value are called scalars, and those needing a direction as well are called vectors. Distance travelled is a scalar and displacement behaves as a vector.
A ball thrown straight up and caught again at the same point has a displacement of zero, no matter how high it went.
Both total distance travelled and displacement are measured in metres, the SI unit, even though one carries a direction and the other does not.
Memory tricks
Distance against displacement — Distance counts the journey, displacement counts the gap — Total distance adds up every metre actually covered. Displacement measures only from where you started to where you finished, in a straight line, with a direction attached.
When the two are equal — No turning back, no difference — On a straight line, the magnitude of displacement equals the total distance travelled only if the object keeps moving in one direction throughout.
Practice MCQs with answers (40)
- A A time interval
- B A velocity
- C An acceleration
- D A reference point
Show answer
Why:
Position means distance and direction measured from somewhere.
- A it has no mass
- B it is lying on the ground
- C it stays exactly where it was, relative to the point being measured from, as time passes
- D its displacement equals the distance it travelled
Show answer
Why:
Rest and motion are both defined relative to a reference point.
- A second
- B kilogram
- C metre
- D newton
Show answer
Why:
Total distance travelled is measured in the same unit.
- A an instant of time
- B a time interval
- C a duration
- D a period
Show answer
Why:
The stretch between two such readings is the time interval.
- A Total distance travelled
- B Displacement
- C Time
- D Mass
Show answer
Why:
Distance travelled needs only the numerical value with units.
- A circular motion
- B linear motion
- C random motion
- D periodic motion
Show answer
Why:
It is the simplest kind of motion, which is why it is studied first.
- A positive
- B negative
- C zero
- D undefined
Show answer
Why:
Positions to the right are taken as positive by the same convention.
- A scalars
- B constants
- C intervals
- D vectors
Show answer
Why:
Those needing only a numerical value are scalars.
- A direction
- B position
- C magnitude
- D origin
Show answer
Why:
Displacement needs a magnitude and a direction together.
- A the total length of the path covered
- B the net change in position between two instants
- C the time taken to complete a journey
- D the speed at a particular moment
Show answer
Why:
The path taken in between makes no difference to it.
- A Distances cannot be measured accurately enough to be useful
- B The reference point moves, so distances from it keep changing
- C Position is measured in different units from distance
- D Without a direction the object could lie anywhere at that distance from the point
Show answer
Why:
Direction is what narrows a whole circle of possibilities down to one place.
- A 40 m travelled, 160 m displacement
- B 160 m travelled, 160 m displacement
- C 160 m travelled, 40 m displacement
- D 100 m travelled, 60 m displacement
Show answer
Why:
Distance adds the legs, displacement measures start to finish only.
- A It travels no distance at all during the flight
- B Upward and downward motion cannot be compared
- C It finishes at the same position from which it started, so the net change is nil
- D Displacement is always zero for vertical motion
Show answer
Why:
The distance travelled, meanwhile, is twice the height reached.
- A Its magnitude can exceed the total distance travelled
- B It can never be zero under any circumstances
- C Its size never exceeds the length of path actually covered
- D Its magnitude is always strictly less than the distance travelled
Show answer
Why:
Equality occurs when an object moves one way without turning back.
- A Whenever the object is moving at constant speed
- B Whenever the object returns to its starting point
- C Only when the object is at rest throughout
- D When an object on a straight line keeps moving in one direction
Show answer
Why:
Reversing is what makes part of the path cancel from the displacement.
- A Fuel is consumed over every metre actually covered, whatever the route
- B Displacement is measured in different units from fuel consumption
- C Vehicles are unable to measure their own displacement
- D Fuel consumption depends only on the direction of travel
Show answer
Why:
A taxi returning to its depot has zero displacement and an empty tank.
- A An instant applies to moving objects and an interval to stationary ones
- B They are measured in entirely different units
- C An interval is always shorter than an instant
- D An instant is one clock reading while an interval is the duration between two
Show answer
Why:
A position belongs to an instant; a journey takes an interval.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Statement 3 is wrong: only the numerical value with units is needed for distance.
- A 1 and 3 only
- B 1 and 2 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Statement 2 is impossible; statement 3 holds for a ball thrown up and caught.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Statement 3 is wrong: the origin is the chosen reference point, wherever it suits.
- A Both A and R are true, and R is the correct explanation of A
- B Both A and R are true, but R is not the correct explanation of A
- C A is true but R is false
- D A is false but R is true
Show answer
Why:
That describes distance, not displacement. The assertion holds, the reason is false.
- A Both A and R are true, and R is the correct explanation of A
- B Both A and R are true, but R is not the correct explanation of A
- C A is true but R is false
- D A is false but R is true
Show answer
Why:
Both are true. The scalar-vector distinction does not explain why the two agree for motion that never reverses.
- A 1 km
- B 5 km
- C 7 km
- D Zero
Show answer
Why:
With no reversal, displacement magnitude equals the distance travelled.
- A 8 km
- B 6 km
- C 4 km
- D 2 km
Show answer
Why:
Distance travelled is 8 km, but the net change in position is only 4 km.
- A Distance zero, displacement 24 m
- B Distance 24 m, displacement zero
- C Distance 24 m, displacement 24 m
- D Distance 12 m, displacement 12 m
Show answer
Why:
Returning to the start makes the net change in position nil.
- A Only for clarity; in reality both happen along the same straight line
- B Because the ball genuinely travels along two different lines
- C Because the upward path is longer than the downward one
- D Because the motion is not really in a straight line
Show answer
Why:
The motion is straight-line motion, up and down along one line.
- A The displacement from the warehouse
- B The total distance the van drove
- C The time interval of the journey
- D The number of turns the van made
Show answer
Why:
Displacement ignores the route and reports only the net change in position.
- A Displacement should be recorded in kilometres rather than metres
- B The time interval should replace the numerical value
- C A displacement needs a direction stated along with its magnitude
- D Displacement can only be given as a negative number
Show answer
Why:
Writing 40 m in the positive direction completes it.
- A A taxi driving all day and returning to its depot
- B A train running non-stop from one city to another
- C A stone dropped from a height and landing below
- D A cyclist riding steadily along a straight road
Show answer
Why:
Finishing where it started makes the net change in position nil.
- A Objects at rest have no reference point associated with them
- B Whether an object counts as moving depends on the point chosen to measure from
- C Only moving objects require a reference point
- D The reference point must always be attached to the moving object
Show answer
Why:
Motion is never simply a property the object has on its own.
- A Total distance travelled — vector; displacement — scalar
- B Both quantities are scalars
- C Both quantities are vectors
- D Total distance travelled — scalar; displacement — vector
Show answer
Why:
A scalar needs only a numerical value; a vector needs a direction too.
- A Distance travelled is zero and displacement is 80 cm
- B Both are 40 cm
- C Both are 80 cm
- D Distance travelled is 80 cm and displacement is zero
Show answer
Why:
The path totals 80 cm while the net change in position is nil.
- A It is the simplest kind, and harder cases can be built from it
- B It is the only kind of motion found in nature
- C It requires no reference point to describe
- D It is the only motion for which displacement is defined
Show answer
Why:
A swimmer in a lane and a falling ball are the same problem in different settings.
- A One of them must have measured incorrectly
- B They used different units for the same quantity
- C Distance and displacement are the same, so one made an arithmetic slip
- D One reported total distance travelled and the other reported displacement
Show answer
Why:
The question how far did it go has two different correct answers.
- A always strictly less than
- B always greater than
- C always exactly equal to
- D less than or equal to
Show answer
Why:
Both halves matter: it can be less, and it can be equal, but never more.
- A 10 m in the negative direction
- B 30 m in the negative direction
- C 30 m in the positive direction
- D 20 m in the negative direction
Show answer
Why:
The change in position is from $+20$ to $-10$, a net change of 30 m leftward.
- A Signs allow more than two directions to be described
- B A single signed number carries both how far and which way
- C Signs remove the need to choose a reference point
- D Words cannot be used to describe direction in physics
Show answer
Why:
On a straight line only forward and backward are available, so two signs suffice.
- A She did not move at all during the run
- B She finished at the same position from which she started
- C She travelled a total distance of zero
- D She ran in a circle rather than a straight line
Show answer
Why:
Net change in position being nil says nothing about the path taken.
- A The path taken between the two instants
- B The direction from start to finish
- C The units in which it is measured
- D The positions at the two instants
Show answer
Why:
Only the start and finish positions enter into it.
- A An object returning to its starting point
- B An object moving in a circle
- C An object thrown vertically upward and caught
- D An object moving steadily one way along a straight line
Show answer
Why:
With no turning back the two figures are exactly equal.
Important short questions (8)
Position means the distance and the direction of the object measured from some fixed point, so without a reference point neither quantity has any meaning. The reference point is marked as the origin, and positions are then given relative to it.
An object is in motion if its position with respect to the reference point changes with time. It is at rest if that position does not change with time. Both are defined relative to the reference point rather than being properties of the object alone.
An instant of time is a single reading of a clock at a given point of time. A time interval is the duration between two instants, that is, between two readings of a clock. A position belongs to an instant, while a journey occupies an interval.
Take where a body is at one instant and where it is at another: the difference between those positions is its displacement. Describing it fully requires a magnitude, meaning a numerical value with units equal to the distance between the two positions, and a direction running from the earlier position toward the later one.
The total distance travelled is the whole path, 100 m plus 60 m, which is 160 m. Her displacement is the net change in position, and since she finishes 40 m from the origin it is 40 m in the positive direction.
For motion in a straight line they are equal when the object moves without turning back, that is, when it keeps travelling in one direction throughout. As soon as it reverses, part of the path cancels out of the displacement while still counting toward the distance, and the two figures separate.
Fuel is burnt over every metre actually covered, whatever route is taken, so it follows the total distance travelled. Displacement measures only the net change in position, and a vehicle returning to where it started has a displacement of zero while having used a great deal of fuel.
It is correct that the magnitude of displacement can never exceed the total distance travelled, but the word always is too strong. For an object moving one way along a straight line without turning back the two are exactly equal, so the correct statement is that the magnitude of displacement is less than or equal to the distance travelled.
Long answer questions (4)
Describing position begins with a choice. A fixed point must be specified as the reference point, because position means the distance and direction of the object measured from somewhere.
Both parts of that are necessary. A distance alone would leave the object anywhere on a circle around the reference point; it is the direction that narrows it to a single place.
For an object confined to a straight line the problem simplifies, because only two directions are available, forward and backward. These are written using plus and minus signs, with positions to the right of the origin generally taken as positive and those to the left as negative, so a single signed number carries both how far and which way.
Once position is available, rest and motion follow immediately. An object is in motion if its position with respect to the reference point changes with time, and at rest if that position does not change with time.
It is worth noticing that both definitions are stated relative to the reference point. Motion is not simply a property an object has on its own, but a statement about how its position relates to the point chosen to measure from.
Total distance travelled measures the whole path an object covers, and needs only a numerical value with units. Displacement is the net change in position between two given instants, and needs both a magnitude and a direction.
Take an athlete on a straight track. She starts at O, runs 100 m to A, then turns and runs 60 m back to B.
Her total distance travelled adds up the legs of the journey: 100 m plus 60 m, giving 160 m. Her displacement asks a narrower question, namely how far she is from where she began and in which direction, and since she finishes 40 m from the origin it is 40 m in the positive direction.
The SI unit of both quantities is the metre. They differ not in what they are measured in but in whether a direction must accompany the number.
As for when they agree: for motion in a straight line the magnitude of displacement equals the total distance travelled only when the object moves without turning back. The moment it reverses, part of the path begins cancelling out of the displacement while still counting toward the distance, and the two separate.
The ball rises from its starting point, reaches a highest point, and falls back to where it began. Although a diagram may show the upward and downward paths side by side for clarity, in reality both occur along the same straight line, so this is still motion in a straight line.
The total distance travelled is the whole path covered, which is twice the height reached, once going up and once coming down.
The displacement over the whole flight is zero, because displacement is the net change in position and the ball finishes exactly where it started.
This single case settles several claims. It shows that displacement is not never zero, since here it is zero. It shows that displacement need not always be strictly less than the distance travelled in every case, since one-way motion gives equality elsewhere.
Of the four possible statements, only one survives: the magnitude of displacement is less than or equal to the total distance travelled. Its magnitude can never exceed the distance covered, because the shortest route between two positions cannot be longer than the path actually taken.
The question is ambiguous because two distinct quantities answer it. Total distance travelled reports the whole path covered, while displacement reports only the net change in position between the starting and finishing instants.
For the same journey these can differ enormously. An athlete running out and back along a track may cover 160 m while ending only 40 m from her starting point, and a taxi returning to its depot covers a great distance while its displacement is exactly zero.
Which answer is wanted depends entirely on the purpose. Fuel consumption follows the total distance travelled, because fuel is burnt over every metre actually covered whatever route is taken. That is why a taxi with zero displacement still empties its tank.
Displacement is the useful figure when the question concerns where something has ended up. To know how far a delivery has got from the warehouse, the winding route taken is beside the point and only the net change in position matters.
So neither quantity is more correct than the other. Each answers a different question, and stating which one you mean is part of giving a proper answer at all.
Flashcards (22)
Play this topic
- Describing Motion Match
- True or False: Distance and Displacement
- Fill the Gaps: Position and Displacement
- Unscramble: Describing Motion
Speed, Velocity and Acceleration
Average speed divides the path covered by the time taken and carries no direction. Average velocity divides displacement by time and does carry one. Average acceleration measures how fast velocity itself changes, and points along the velocity when an object speeds up and against it when it slows.
What you will be able to do
- Define average speed and average velocity, and explain why only one of them carries a direction.
- Distinguish uniform from non-uniform motion in a straight line.
- Calculate average speed and average velocity for a journey, including one that returns to its start.
- Define average acceleration and state its SI unit.
- Decide the direction of average acceleration for an object speeding up and for one slowing down.
Key points
Average speed tells how fast an object moves and is found by dividing the total distance travelled by the time interval over which that distance was covered, so $\text{average speed} = \frac{\text{total distance travelled}}{\text{time interval}}$.
Because distance travelled carries no direction, average speed calculated from it carries none either, and is described by a numerical value alone.
An object covering equal distances in equal intervals of time, for every choice of interval, is in uniform motion in a straight line and moves at constant speed, while one covering unequal distances in equal intervals is in non-uniform motion, its speed rising, falling, or doing both by turns.
Average velocity describes how fast the position of an object changes and in which direction, being the displacement divided by the time interval, written $v_{av} = \frac{s}{t}$, and its direction matches that of the displacement and is shown by a plus or minus sign.
Average speed and average velocity share the SI unit metre per second, written $\text{m s}^{-1}$ or m/s, and the kilometre per hour is also in common use.
The ratio of a change in any quantity to the corresponding change in time is called a rate of change, so average velocity is the average rate of change of an object's position with respect to time.
Average acceleration is the change in velocity divided by the time interval, so if velocity runs from an initial value $u$ at time $t_1$ to a final value $v$ at time $t_2$ then $a = \frac{v - u}{t_2 - t_1}$, and its SI unit is $\text{m s}^{-2}$.
Acceleration needs a direction as well as a magnitude, and for straight-line motion it points along the velocity while the magnitude of velocity is increasing and against the velocity while that magnitude is decreasing.
Full explanation
How Fast? Two Answers Again
The previous topic found that how far had two answers. So does how fast, and for exactly the same reason: one measure is built from distance travelled and the other from displacement.
Average Speed
Average speed tells us how fast or slow an object moves:
$\text{average speed} = \dfrac{\text{total distance travelled}}{\text{time interval}}$
Notice what follows from that definition. Distance travelled has no direction — only a numerical value. So average speed, being calculated from it, also has no direction. A number with units describes it completely.
Uniform and Non-Uniform Motion
This lets us sort motion into two kinds.
Take a body running along a straight line and covering the same ground in every equal stretch of time — and the condition has to hold for any stretch you care to pick, not merely some — and what you have is uniform straight-line motion at unchanging speed.
If it travels unequal distances in equal intervals of time, the motion is non-uniform. The object's speed is then increasing, decreasing, or doing both by turns. If the distances covered in successive equal intervals are getting larger, the speed is increasing.
An Idea With a Long History in India
The notion that speed is distance divided by time is not modern. It is well established in ancient Indian work, appearing in the Aryabhatiya of the fifth century CE.
A problem built on it comes from the Ganitakaumudi, a comprehensive mathematical text of the fourteenth century CE:
Two postmen start walking toward each other from 210 yojanas apart. One travels 9 yojanas per day, the other 5 yojanas per day. After how many days do they meet?
Together they close $9 + 5 = 14$ yojanas each day, and they need to close 210, so:
$\text{days} = \dfrac{210}{14} = 15$
They meet after 15 days, by which time one has walked 135 yojanas and the other 75.
Speed Leaves Something Out
Speed tells you how fast, but nothing about which way. For many real situations that is not enough.
So we define a second quantity.
Average Velocity
Average velocity answers two questions at once: how quickly a body's position is shifting, and which way it is shifting. It is the displacement divided by the time interval:
$\text{average velocity} = \dfrac{\text{change in position}}{\text{time interval}} = \dfrac{\text{displacement}}{\text{time interval}}$
Writing average velocity as $v_{av}$, displacement as $s$ and the time interval as $t$:
$v_{av} = \dfrac{s}{t}$
Its direction is the same as the direction of the displacement, and on a straight line that is shown by a plus or minus sign.
Same Units, Different Quantities
Average speed and average velocity share the same SI unit: the metre per second, written $\text{m s}^{-1}$ or m/s. The kilometre per hour, $\text{km h}^{-1}$, is also in common use.
So you cannot tell them apart by units. The difference is entirely in what goes on top of the fraction — path covered, or net change in position.
Rate of Change
A useful general idea sits underneath this. Divide how much something altered by how long it took to alter, and what you have computed is a rate of change.
Average velocity is found by taking the ratio of change in position to time taken. So average velocity is the average rate of change of position with respect to time. That phrasing will matter when acceleration arrives in a moment.
A Worked Example
Sarang swims from one end of a pool to the other and back, taking 50 seconds.
The total distance travelled is 50 m, but his displacement is 0 m, since he finishes where he began.
$\text{average speed} = \dfrac{50\ \text{m}}{50\ \text{s}} = 1\ \text{m s}^{-1}$
$\text{average velocity} = \dfrac{0\ \text{m}}{50\ \text{s}} = 0\ \text{m s}^{-1}$
He was moving the whole time, and his average velocity is exactly zero. Nothing has gone wrong; the two quantities simply answer different questions.
When Velocity Itself Changes
Sit in a vehicle that pulls away from rest and you feel a jolt. Feel it again when the vehicle stops suddenly. Both sensations are the change in velocity making itself felt.
If you know the velocity at two different instants, you can work out how much it changed — and how quickly.
Average Acceleration
Average acceleration over a time interval is the change in velocity divided by that interval:
$\text{average acceleration} = \dfrac{\text{change in velocity}}{\text{time interval}}$
$\text{average acceleration} = \dfrac{\text{final velocity} - \text{initial velocity}}{\text{time interval}}$
If the velocity changes from an initial value $u$ at time $t_1$ to a final value $v$ at time $t_2$, the average acceleration $a$ is:
$a = \dfrac{v - u}{t_2 - t_1}$
The SI unit is $\text{m s}^{-2}$, sometimes written m/s². Note the squared second: acceleration is a change of velocity per unit time, and velocity was already a distance per unit time.
Which Way Does Acceleration Point?
Like displacement and velocity, acceleration needs a magnitude and a direction. For motion in a straight line the rule is simple:
| What velocity is doing | Direction of average acceleration |
|---|---|
| Magnitude increasing (speeding up) | Along the velocity |
| Magnitude decreasing (slowing down) | Opposite to the velocity |
So a braking car still has an acceleration. It points backward while the car travels forward, which is exactly why you are thrown against the seatbelt.
Three Ways to Accelerate
Average acceleration can arise from:
- a change in the magnitude of velocity,
- a change in its direction,
- or both at once.
That second possibility is easy to overlook. An object can accelerate while its speed never changes at all, simply by changing direction. Uniform circular motion, later in this chapter, is exactly that case.
Measuring a Car's Acceleration
The magnitude of a car's average acceleration is usually quoted as the time taken to go from 0 to $100\ \text{km h}^{-1}$. Divide that change in speed by the time and you have the magnitude of the average acceleration, once the units are converted.
Looking Ahead: Instantaneous Velocity
One more idea, for later. As the time interval used to calculate average velocity is made smaller and smaller, the answer settles toward a fixed value. When the interval becomes infinitesimally small, that value is called the instantaneous velocity.
This is roughly what a speedometer shows. Its reading is nearly, though not exactly, the magnitude of the velocity at that instant, and the direction the tyres point gives the direction.
Concepts and terms
The total distance travelled divided by the time interval taken to cover it. Since distance carries no direction, neither does average speed: a numerical value with units describes it completely.
The displacement divided by the time interval, written $v_{av} = \frac{s}{t}$. It describes how fast the position changes and in which direction, so unlike speed it needs a direction stated, shown by a plus or minus sign on a straight line.
Motion in which equal distances are covered in equal intervals of time, for every possible choice of interval. The object moves at constant speed. If unequal distances are covered in equal intervals, the motion is non-uniform.
How much one quantity shifts, set against how much time passed while it shifted. Average velocity is the average rate of change of position with respect to time, which is why it is found by dividing displacement by a time interval.
The change in velocity divided by the time interval over which that change happens, given by $a = \frac{v - u}{t_2 - t_1}$. Its SI unit is $\text{m s}^{-2}$, and it may arise from a change in the magnitude of velocity, in its direction, or in both.
Did you know
The idea that speed is distance divided by time is ancient in India, appearing in the Aryabhatiya of the fifth century CE, and problems built on it are found in the Ganitakaumudi of the fourteenth century.
A speedometer reading is nearly, though not exactly, the magnitude of the velocity at that instant, while the direction the tyres are pointing gives the direction of that velocity.
Acceleration can happen with no change of speed at all, if the direction of motion is changing, which is what occurs when an object moves in a circle at steady speed.
Memory tricks
Speed against velocity — Speed from the path, velocity from the gap — Average speed divides the total distance travelled by time. Average velocity divides the displacement by time, so it inherits the direction that displacement carries.
Direction of acceleration — Speeding up, it goes with you; slowing down, it goes against — For straight-line motion the average acceleration points along the velocity when the magnitude of velocity is increasing, and opposite to the velocity when that magnitude is decreasing.
Practice MCQs with answers (40)
- A displacement by the time interval
- B the time interval by the distance travelled
- C total distance travelled by the time interval
- D the change in velocity by the time interval
Show answer
Why:
Using displacement instead would give average velocity.
- A m s^-1
- B m s^-2
- C m
- D s
Show answer
Why:
Average speed shares the same unit.
- A m s^-1
- B m s^-2
- C m
- D s^-1
Show answer
Why:
It is a change of velocity per unit time, so the second appears squared.
- A Average speed
- B Time interval
- C Average velocity
- D Distance travelled
Show answer
Why:
It inherits the direction of the displacement it is built from.
- A non-uniform motion
- B circular motion
- C accelerated motion
- D uniform motion in a straight line
Show answer
Why:
It moves at constant speed.
- A The final velocity
- B The displacement
- C The time interval
- D The initial velocity
Show answer
Why:
$v$ is the final velocity, measured at time $t_2$.
- A a displacement
- B a rate of change
- C an interval
- D a magnitude
Show answer
Why:
Average velocity is the rate of change of position with respect to time.
- A The Ganitakaumudi
- B The Rigveda
- C The Arthashastra
- D The Aryabhatiya
Show answer
Why:
The Ganitakaumudi supplies a problem built on the same idea.
- A the average velocity over the whole journey
- B the total distance travelled so far
- C the acceleration of the vehicle
- D the magnitude of the velocity at that instant
Show answer
Why:
The direction the tyres point supplies the direction.
- A total distance travelled
- B speed
- C displacement
- D acceleration
Show answer
Why:
That is why it carries a direction while speed does not.
- A Speeds are too large for a direction to be meaningful
- B It is calculated from total distance travelled, which itself has no direction
- C Direction is only defined for objects that are accelerating
- D Speed is measured over a time interval rather than at an instant
Show answer
Why:
Average velocity, built from displacement, does carry a direction.
- A $1\ \text{m s}^{-1}$, the same as the average speed
- B $50\ \text{m s}^{-1}$
- C It cannot be found without knowing the pool length
- D Zero, because the displacement is zero
Show answer
Why:
Returning to the start makes the net change in position nil.
- A Speed is measured in different units from velocity
- B Velocity can only be calculated for accelerating objects
- C The two are measured over different time intervals
- D Speed uses the path covered while velocity uses the net change in position
Show answer
Why:
Any journey returning to its starting point shows this.
- A It allows the object to change speed between intervals
- B Equal distances must be covered in equal times whichever intervals are chosen, not merely for some
- C It means the motion must last for a fixed length of time
- D It restricts uniform motion to very short journeys
Show answer
Why:
Without it, motion that averaged out over some intervals could pass as uniform.
- A Non-uniform, with increasing speed
- B Uniform, at constant speed
- C Non-uniform, with decreasing speed
- D Uniform, with zero acceleration
Show answer
Why:
Distances covered in successive equal intervals are getting larger.
- A All moving vehicles accelerate continuously
- B Acceleration is any change in velocity, and the magnitude of its velocity is changing
- C Braking increases the velocity of the car
- D Acceleration only means a change in direction
Show answer
Why:
Its acceleration points opposite to the direction of travel.
- A It has no acceleration, because its speed is constant
- B Its acceleration equals its speed divided by time
- C It is accelerating, because the direction of its velocity is changing
- D Acceleration is undefined for circular paths
Show answer
Why:
Average acceleration may arise from a change of direction alone.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Statement 3 is wrong: both are measured in metres per second.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Statement 3 is wrong: that is the unit of velocity, not of acceleration.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Statement 3 is wrong: constant speed in a straight line means no acceleration.
- A Both A and R are true, and R is the correct explanation of A
- B Both A and R are true, but R is not the correct explanation of A
- C A is true but R is false
- D A is false but R is true
Show answer
Why:
That acceleration points opposite to the direction of travel.
- A Both A and R are true, and R is the correct explanation of A
- B Both A and R are true, but R is not the correct explanation of A
- C A is true but R is false
- D A is false but R is true
Show answer
Why:
Both are in metres per second, which is exactly why the units cannot separate them. The assertion is sound, the reason false.
- A $20\ \text{m s}^{-2}$
- B $7.5\ \text{m s}^{-2}$
- C $5\ \text{m s}^{-2}$
- D $80\ \text{m s}^{-2}$
Show answer
Why:
$a = \frac{25 - 5}{4} = \frac{20}{4} = 5\ \text{m s}^{-2}$.
- A $12\ \text{m s}^{-2}$
- B $8\ \text{m s}^{-2}$
- C $4\ \text{m s}^{-2}$
- D $24\ \text{m s}^{-2}$
Show answer
Why:
$\frac{6 - 18}{3} = -4$, so the magnitude is 4 and the direction is opposite to the motion.
- A Zero and $8\ \text{m s}^{-1}$
- B $8\ \text{m s}^{-1}$ and zero
- C Both $8\ \text{m s}^{-1}$
- D Both zero
Show answer
Why:
Speed uses the 400 m path; velocity uses the displacement, which is zero.
- A Because adding is always correct when two objects move
- B Because the faster walker sets the pace for both
- C Because they close the gap together, so their contributions combine
- D Because the distance between them stays the same
Show answer
Why:
Closing 14 units a day, they cover 210 units in 15 days.
- A Acceleration is measured over two separate time intervals
- B Acceleration is a change of velocity per unit time, and velocity is already distance per unit time
- C The squaring accounts for the direction of the motion
- D Acceleration is the square of the velocity
Show answer
Why:
Two divisions by time leave the second raised to the second power.
- A Only its final velocity
- B Only the distance it travelled
- C Its position at a single instant
- D Its velocity at two instants and the interval between them
Show answer
Why:
The formula needs $u$, $v$, and the time between the two readings.
- A A car speeding up along a straight road
- B An object moving round a circle at a steady rate
- C A train braking to a halt at a station
- D A ball resting on a table
Show answer
Why:
The direction of velocity changes continuously even though its magnitude does not.
- A Average speed — displacement divided by time interval
- B Average acceleration — distance travelled divided by time interval
- C Average velocity — displacement divided by time interval
- D Average velocity — change in velocity divided by time interval
Show answer
Why:
Speed uses distance travelled and acceleration uses change in velocity.
- A A change in the distance travelled
- B A change in the direction of the road
- C A change in velocity, which is what acceleration measures
- D A change in the bus's mass
Show answer
Why:
The same sensation occurs when the vehicle stops suddenly.
- A Its mass is increasing steadily
- B Its distance travelled is decreasing
- C This situation is impossible
- D Its direction of motion is changing
Show answer
Why:
Average acceleration can arise from a change of direction alone.
- A Each is a rate of change, measuring how fast something alters with time
- B Time is the only quantity that can be measured accurately
- C Dividing by time removes the need to state a direction
- D Time intervals are always equal to one second
Show answer
Why:
Only the numerator changes between speed, velocity and acceleration.
- A The magnitude of its average acceleration, once units are converted
- B The total distance the car can travel
- C The car's average velocity over a long journey
- D The direction in which the car accelerates
Show answer
Why:
Change in speed divided by time gives the magnitude of average acceleration.
- A It is the value average velocity approaches as the time interval becomes infinitesimally small
- B It is the average velocity over the whole journey
- C It is always equal to the average speed
- D It has a magnitude but never a direction
Show answer
Why:
A speedometer is roughly attempting to display its magnitude.
- A Its motion is uniform at constant speed
- B Its motion is non-uniform and its speed is increasing
- C Its speed is decreasing throughout
- D Its displacement must be zero
Show answer
Why:
Growing distances in equal intervals mean growing speed.
- A It removes the need for a direction to be stated
- B It allows velocity to be measured without a clock
- C It proves that position and velocity are the same quantity
- D It shows the same pattern that defines acceleration as a rate of change of velocity
Show answer
Why:
Each quantity in the chain is the rate of change of the one before it.
- A Its speed is unchanged but it has still accelerated, because the direction changed
- B It has not accelerated at all, since the numbers are equal
- C Its average acceleration is $12\ \text{m s}^{-2}$
- D Its displacement must equal the distance it travelled
Show answer
Why:
Acceleration follows any change in velocity, and direction is part of velocity.
- A Average velocity equals speed divided by time
- B Average velocity equals distance travelled divided by time
- C Average velocity equals the change in velocity divided by time
- D Average velocity equals displacement divided by the time interval
Show answer
Why:
The symbol $s$ stands for displacement in this expression.
- A One of them must have used the wrong units
- B One found the average speed and the other the average velocity
- C The object changed mass during the journey
- D Speed and velocity cannot both be correct at once
Show answer
Why:
The two quantities answer different questions about the same journey.
Important short questions (8)
Average speed is all the ground covered, divided by however long the covering took. Since distance travelled has only a numerical value and no direction, the average speed calculated from it also has no direction and is described by a numerical value with units alone.
In uniform motion the object covers equal distances in equal intervals of time, for every possible choice of interval, and so moves at constant speed. In non-uniform motion it covers unequal distances in equal intervals, so its speed is increasing, decreasing, or a combination of the two.
Average velocity is the displacement divided by the time interval in which that displacement occurs, written $v_{av} = \frac{s}{t}$. Its direction is the same as the direction of the displacement, and for motion in a straight line this is indicated by a plus or a minus sign.
His total distance travelled is 50 m, so his average speed is $\frac{50\ \text{m}}{50\ \text{s}} = 1\ \text{m s}^{-1}$. His displacement is zero because he finishes at the end he started from, so his average velocity is $\frac{0\ \text{m}}{50\ \text{s}} = 0\ \text{m s}^{-1}$.
A rate of change is the ratio of a change in one quantity to the corresponding change in time. Average velocity is calculated as the ratio of the change in position to the time taken, so average velocity is the average rate of change of position with respect to time.
Average acceleration is the change in velocity divided by the time interval over which the change occurs. If the velocity changes from an initial value $u$ at time $t_1$ to a final value $v$ at time $t_2$, then $a = \frac{v - u}{t_2 - t_1}$. Its SI unit is $\text{m s}^{-2}$.
If the magnitude of the velocity is increasing over the interval, the average acceleration is in the same direction as the velocity. If the magnitude of the velocity is decreasing, the average acceleration is in the direction opposite to the velocity.
Average acceleration can result from a change in the magnitude of velocity, a change in its direction, or both. If only the direction changes while the magnitude stays the same, the velocity has still changed, so there is an acceleration. An object moving round a circle at a steady rate is exactly this case.
Long answer questions (4)
Average speed is the total distance travelled divided by the time interval over which that distance was covered. Average velocity is the displacement divided by the same kind of interval, written $v_{av} = \frac{s}{t}$.
The difference in what each is built from settles everything else. Distance travelled has only a numerical value and no direction, so average speed inherits none. Displacement has both a magnitude and a direction, so average velocity inherits a direction too, shown on a straight line by a plus or minus sign.
The two share the same SI unit, the metre per second, so units are no guide. Only the numerator distinguishes them.
A swimmer makes the point. Sarang covers 50 m of water in 50 s, swimming one length and back. His average speed is $\frac{50\ \text{m}}{50\ \text{s}} = 1\ \text{m s}^{-1}$.
His displacement, however, is zero, because he finishes at the end he started from. So his average velocity is $\frac{0\ \text{m}}{50\ \text{s}} = 0\ \text{m s}^{-1}$. He was moving throughout, yet his average velocity is exactly zero, which is not a contradiction but a sign that the two quantities answer different questions.
Acceleration concerns how quickly velocity itself changes. You feel it directly as the jolt when a vehicle pulls away from rest, and again when it stops suddenly; both sensations are a change in velocity making itself felt.
Average acceleration over a time interval is the change in velocity divided by that interval, which can also be written as the final velocity minus the initial velocity, all divided by the time taken.
In symbols, if velocity runs from an initial value $u$ at time $t_1$ to a final value $v$ at time $t_2$, then $a = \frac{v - u}{t_2 - t_1}$. The SI unit is $\text{m s}^{-2}$, the second appearing squared because acceleration is a change of velocity per unit time and velocity was already a distance per unit time.
Acceleration needs a direction as well as a magnitude. Along a straight line, a body gathering speed has its acceleration pointing the same way it travels; a body losing speed has it pointing back against the travel. A braking car therefore has an acceleration directed backward while the car still travels forward.
Finally, acceleration may arise from a change in the magnitude of velocity, from a change in its direction, or from both. An object moving round a circle at steady speed has a changing direction and so is accelerating, despite its speed never altering.
An object moving in a straight line is in uniform motion if it travels equal distances in equal intervals of time. In that case it moves at constant speed.
The definition carries an important qualification: this must hold for every possible choice of time interval, not merely for some. Without that condition, motion which happened to average out over certain chosen intervals could be mistaken for uniform motion even though the object was speeding up and slowing down within them.
Non-uniform motion is the opposite case. The object covers unequal distances in equal intervals of time, so its speed is increasing, decreasing, or a combination of both at different stages.
The pattern of successive distances tells you which. If the distances travelled in successive equal intervals are increasing, the speed is increasing; if they are falling, the speed is decreasing.
The distinction matters because a single average speed describes uniform motion completely, whereas for non-uniform motion an average conceals what happened within the interval, which is why velocity-time graphs and the idea of instantaneous velocity become necessary later.
While the car accelerates from rest its velocity is increasing in magnitude. The average acceleration over this stage is therefore directed along the velocity, in the direction the car is travelling.
During the steady cruise the car covers equal distances in equal intervals of time, which is uniform motion in a straight line at constant speed. Since the velocity is not changing, the average acceleration over this stage is zero.
While braking, the magnitude of the velocity is decreasing. There is still an acceleration, because acceleration measures any change in velocity, but it now points opposite to the direction of travel, which is why passengers are thrown forward against their seatbelts.
Over the whole journey a single average acceleration could be computed from the initial and final velocities, and since the car begins and ends at rest that average would be zero. That figure would be perfectly correct and would conceal the entire story.
The same is true of average velocity, which uses only the displacement between the first and last instants. This is exactly why averages over long intervals are not enough, and why the chapter moves on to graphs, which show what happened within an interval rather than only across it.
Flashcards (22)
Play this topic
- Motion Quantities Match
- True or False: Speed and Acceleration
- Fill the Gaps: Speed and Acceleration
- Unscramble: Speed and Acceleration
Position-Time Graphs
A position-time graph shows where an object was at every instant, and its shape gives away the motion: a straight line means constant velocity, a curve means acceleration, and a line parallel to the time axis means the object never moved. Its steepness gives the velocity itself.
What you will be able to do
- State what a graphical representation of motion is useful for.
- Explain the assumptions under which the graphs in this chapter are drawn.
- Read the nature of motion from the shape of a position-time graph.
- Calculate average velocity from a position-time graph using a triangle construction.
- Compare the velocities of two objects from the steepness of their graph lines.
Key points
Representing motion as a graph gives a visual picture of how position, velocity and acceleration change with time, and it makes three jobs easy: comparing the motion of two objects, calculating physical quantities, and telling uniform motion from non-uniform.
Every graph in this chapter describes motion in a straight line in one direction only, and in that special case the distance travelled equals the magnitude of the displacement while the speed equals the magnitude of the velocity.
One consequence: with the object starting from zero position, the same drawing serves as both a position-time and a distance-time graph, and likewise for velocity and speed, which is why those names get swapped about in this chapter.
Only cases of constant acceleration are treated in this chapter, which keeps the shapes of the graphs simple enough to read directly.
A straight-line position-time graph means the object moves with constant velocity, because equal intervals of time then carry equal displacements, as when 20 m is covered between 2 and 3 s and again between 5 and 6 s.
A curved position-time graph means the velocity is not constant and the object is in accelerated motion, since the displacements covered in equal intervals are growing, as they do between 4 and 6 s and again between 10 and 12 s.
A straight line drawn parallel to the time axis represents an object at rest, its position staying at the same value as time passes, and in that case the position-time graph is not the same as the distance-time graph.
Velocity is read from the graph by taking two points, completing a right-angled triangle, and dividing the change in position by the change in time, so that $v = \frac{s_2 - s_1}{t_2 - t_1}$, and a steeper line always means a greater velocity.
Full explanation
Why Draw Motion at All?
One useful way of representing motion is a graphical representation. It gives a visual picture of how position, velocity and acceleration change with time.
Graphs earn their place because they make three things easy:
- comparing the motion of two objects,
- calculating physical quantities,
- identifying whether motion is uniform or non-uniform.
To describe motion we plot the dependence of one physical quantity — position, velocity or acceleration — on another, namely time.
Two Assumptions, Stated Up Front
Before reading any graph in this chapter, note two restrictions that simplify everything.
First, all these graphs describe motion in a straight line in one direction only. In that special case:
- distance travelled equals the magnitude of displacement,
- speed equals the magnitude of velocity.
Start the clock with the body at the origin, then, and the two position plots coincide, as do the two velocity plots. That is why the names get used interchangeably here — but it holds only under these conditions.
Second, only cases where the acceleration is constant are considered. That keeps the graph shapes simple enough to read directly.
What a Position-Time Graph Shows
A position-time graph represents the change in an object's position with time.
The obvious thing it gives you is the position at each instant of time — just read the value off. But it carries more than that, and the rest of this topic is about extracting it.
The Shape Tells You the Motion
Start with shape, which can be read at a glance.
A straight line: constant velocity
Suppose the object covers 20 m between 2 s and 3 s, and again 20 m between 5 s and 6 s. Equal intervals of time carry equal displacements, so the magnitude of velocity is constant.
On the graph this appears as a straight line.
A curve: accelerated motion
Now suppose the displacements in equal intervals are increasing — more ground covered between 10 and 12 s than between 4 and 6 s. Then the magnitude of velocity is increasing.
On the graph this appears as a curve. A curved position-time graph indicates that the velocity is not constant, and thus that the object is in accelerated motion.
A flat line: at rest
There is a third case worth naming separately. A straight line drawn parallel to the time axis represents a stationary object.
Take a vehicle whose position reads 40 m from the origin and does not change with time. The vehicle is simply at rest at 40 m from the origin.
One point slips past readers easily: here the two plots part company, and the position curve is not the distance curve. The vehicle sits at 40 m, but it has travelled no distance at all.
Summary of Shapes
| Shape of graph | What the motion is |
|---|---|
| Straight line parallel to the time axis | Object is at rest |
| Sloping straight line | Constant velocity |
| Curve | Velocity changing, so accelerated motion |
Flat means still, straight means steady, curved means changing.
Getting Velocity Out of the Graph
A position-time graph gives positions directly. Can it also give how fast the position is changing? It can, and the construction is straightforward.
Take any part of the graph, say a stretch from point A to point B.
- From A, draw a line parallel to the X-axis and another parallel to the Y-axis. Do the same from B.
- Extending the horizontal line from A forms a right-angled triangle ABC.
- Now identify the two sides that matter:
- BC represents the change in position, $s_2 - s_1$.
- AC represents the change in time, $t_2 - t_1$.
Since average velocity is displacement divided by time interval, dividing one side by the other gives exactly that:
$v = \dfrac{BC}{CA} = \dfrac{s_2 - s_1}{t_2 - t_1}$
A Worked Reading
Suppose the graph shows the object at 40 m when $t = 2$ s and at 80 m when $t = 4$ s. Then:
$v = \dfrac{80\ \text{m} - 40\ \text{m}}{4\ \text{s} - 2\ \text{s}} = \dfrac{40\ \text{m}}{2\ \text{s}} = 20\ \text{m s}^{-1}$
Read two positions off such a plot, note the instants they belong to, and the average velocity follows every time.
Comparing Two Objects Without Calculating
This construction also explains a shortcut. Put the graphs of two objects, A and B, on the same axes.
Drawing lines parallel to the axes shows that the displacement of object B is greater than that of object A over the same time interval. Equivalently, the line for B is steeper than the line for A.
Since a greater displacement in the same time means a greater velocity, B's velocity is higher than A's — and you can see it without working anything out.
One caution: compare steepness, not height. A line that starts higher up the graph but rises more gently belongs to the slower object.
A Note for Later
Just as the velocity at a particular instant is called the instantaneous velocity, the acceleration at a particular instant is called the instantaneous acceleration. Both are treated properly in higher grades, but it is worth knowing the terms exist, because a graph can in principle be read at a single point as well as across an interval.
Concepts and terms
A graph showing how the position of an object changes with time. Reading a value off it gives the position at any instant, and reading its shape or steepness gives information about the velocity.
Indicates constant velocity. Equal intervals of time carry equal displacements, so the object covers the same ground in each equal stretch of time.
Indicates that velocity is not constant, so the object is in accelerated motion. The displacements covered in equal intervals of time are changing rather than staying the same.
Represents a stationary object. Its position keeps the same value however much time passes, so the object is at rest at that position. In this case the position-time graph is not the same as the distance-time graph.
The steeper the line, the greater the displacement covered in a given time, and so the greater the velocity. Comparing two lines on the same axes therefore compares the two velocities directly.
Did you know
A position-time graph carries more than positions. Because you can extract the velocity from its steepness, one graph quietly contains two physical quantities.
Just as velocity at an instant is called instantaneous velocity, acceleration at an instant is called instantaneous acceleration.
This chapter deliberately restricts itself to constant acceleration, which is what keeps the graph shapes simple enough to read by eye.
Memory tricks
Reading the shape — Flat means still, straight means steady, curved means changing — A line parallel to the time axis is an object at rest, a sloping straight line is constant velocity, and a curve means the velocity is changing, so the object is accelerating.
Getting velocity from the graph — Up over along — Complete a right-angled triangle between two points. The vertical side is the change in position and the horizontal side the change in time, and dividing the first by the second gives the velocity.
Practice MCQs with answers (40)
- A a velocity that grows larger as the seconds pass
- B a velocity that falls away steadily towards zero
- C no velocity at all for the whole recording
- D a velocity that stays the same throughout the motion
Show answer
Why:
Equal intervals of time then carry equal displacements.
- A motion at constant velocity
- B an object at rest
- C no motion at all
- D accelerated motion
Show answer
Why:
The velocity is not constant, since the displacements in equal intervals change.
- A a stationary object
- B an accelerating object
- C constant velocity
- D increasing speed
Show answer
Why:
The position keeps the same value as time passes.
- A the smaller velocity, since less ground is covered per second
- B the greater mass, a quantity no motion graph records
- C the longer total journey, whatever its steepness may be
- D the greater velocity, since more ground is covered per second
Show answer
Why:
More displacement is covered in the same interval of time.
- A the change in time
- B the velocity
- C the change in position
- D the acceleration
Show answer
Why:
The horizontal side represents the change in time.
- A Time, with the position running up the vertical axis
- B Velocity, worked out from the two axes taken together
- C Position, which is why time runs along the other axis
- D Acceleration, since only accelerated motion is graphed here
Show answer
Why:
Time is plotted along the horizontal axis.
- A with frequent reversals
- B in one direction only
- C around a closed loop
- D at varying acceleration
Show answer
Why:
That assumption makes distance and magnitude of displacement equal.
- A average acceleration
- B instantaneous acceleration
- C uniform acceleration
- D constant acceleration
Show answer
Why:
It matches the idea of instantaneous velocity.
- A increasing, so that every graph drawn here is curved
- B constant, which keeps the graph shapes simple to read
- C decreasing, so the curves always flatten out with time
- D zero, so that only straight lines ever appear
Show answer
Why:
The restriction keeps the graph shapes simple to read.
- A the position at each instant of time
- B the mass of the object
- C the force acting on the object
- D the total fuel used
Show answer
Why:
Velocity requires the extra step of the triangle construction.
- A Straight lines are easier to draw than curves
- B Equal intervals of time carry equal displacements along such a line
- C A straight line always passes through the origin
- D The position stays the same as time passes
Show answer
Why:
Covering 20 m between 2 and 3 s and again between 5 and 6 s is exactly this.
- A The object is accelerating rather than moving steadily
- B The line represents a curve drawn very flat
- C Parallel lines cannot appear on position-time graphs
- D The position is not changing at all, so the object is at rest
Show answer
Why:
Flat does not mean slow; it means stopped.
- A Distance-time graphs cannot show objects at rest
- B The vehicle's distance travelled is also 40 m
- C The vehicle sits at 40 m but has travelled no distance at all
- D Position and distance are always the same quantity
Show answer
Why:
The two graphs coincide only when the position starts at zero and motion is one way.
- A The object is at rest throughout
- B The velocity is constant and the graph is straight
- C The object is reversing direction
- D The magnitude of velocity is increasing, and the graph curves
Show answer
Why:
That is accelerated motion, shown as a curve rather than a line.
- A Object A, because its line starts higher
- B They have the same velocity
- C Object B, because its line is steeper
- D It cannot be determined from the graph
Show answer
Why:
Height gives position; steepness gives velocity.
- A $60\ \text{m s}^{-1}$
- B $30\ \text{m s}^{-1}$
- C $20\ \text{m s}^{-1}$
- D $15\ \text{m s}^{-1}$
Show answer
Why:
$\frac{90 - 30}{4 - 1} = \frac{60}{3} = 20\ \text{m s}^{-1}$.
- A It is plotted twice on different scales
- B Its values give position while its steepness gives velocity
- C It contains a hidden second axis
- D Velocity and position are the same quantity
Show answer
Why:
The triangle construction is what extracts the second quantity.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Statement 3 is reversed: a steeper line means a greater velocity.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Statement 3 contradicts statement 1: one direction only is assumed throughout.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Statement 3 inverts the division: velocity is change in position over change in time.
- A Both A and R are true, and R is the correct explanation of A
- B Both A and R are true, but R is not the correct explanation of A
- C A is true but R is false
- D A is false but R is true
Show answer
Why:
Slow steady motion would give a gently sloping line, not a flat one.
- A Both A and R are true, and R is the correct explanation of A
- B Both A and R are true, but R is not the correct explanation of A
- C A is true but R is false
- D A is false but R is true
Show answer
Why:
Both are true, but which axis holds time does not explain how the velocity is obtained from the graph.
- A It is constant and non-zero
- B It is zero, since the velocity is constant
- C It is increasing steadily
- D It cannot be determined at all
Show answer
Why:
A straight line means constant velocity, and constant velocity means no acceleration.
- A A straight sloping line, because motion is steady
- B A line parallel to the time axis
- C A line sloping downward to zero
- D A curve, because the velocity is increasing
Show answer
Why:
Growing displacements in equal intervals bend the graph.
- A Calculate the velocity between two arbitrary points
- B Convert all the units into kilometres per hour
- C Assume the acceleration is increasing
- D Look at its shape, since that already names the motion
Show answer
Why:
Flat, straight or curved answers the question of what kind of motion it is.
- A A curve bending upward
- B A line parallel to the time axis
- C A straight sloping line
- D A curve bending downward
Show answer
Why:
Equal displacements in equal intervals mean constant velocity.
- A Because graphs cannot be drawn without stating assumptions
- B Because the assumptions make the graphs harder to read
- C Because the assumptions apply to every kind of motion
- D Because the simplifications only hold under those conditions and would otherwise mislead
Show answer
Why:
Distance equalling displacement, for instance, is true only for one-way straight-line motion.
- A Flat line — constant non-zero velocity
- B Sloping straight line — object at rest
- C Curve — constant velocity
- D Curve — accelerated motion
Show answer
Why:
Flat means at rest and a sloping straight line means constant velocity.
- A Its distance-time graph
- B Its velocity-time graph
- C Its acceleration-time graph
- D It is no other graph at all
Show answer
Why:
With one-way motion starting at zero, position and distance coincide.
- A Comparison gives a more precise numerical answer
- B Calculating velocities from graphs is impossible
- C The steeper line identifies the faster object immediately, without arithmetic
- D Lines cannot be compared unless they cross
Show answer
Why:
Drawing lines parallel to the axes makes the difference in displacement visible.
- A The object is at rest
- B The velocity is constant
- C The magnitude of the velocity is decreasing
- D The object is reversing direction
Show answer
Why:
The graph curves, since the velocity is not constant.
- A It is what makes distance travelled equal the magnitude of displacement
- B It allows the object to reverse as often as it likes
- C It means the graphs can only be drawn for short journeys
- D It ensures the acceleration is always increasing
Show answer
Why:
A reversal would separate the two quantities and break the simplification.
- A The velocity of the object
- B The position of the object at a given instant
- C The acceleration of the object
- D The total distance travelled on a return journey
Show answer
Why:
Velocity needs the triangle; position can simply be read off.
- A Both are at constant velocity, but the steeper line has the greater value
- B The steeper one is accelerating and the other is not
- C The gentler one is at rest
- D Nothing differs; both represent the same motion
Show answer
Why:
Straight means constant in both cases; steepness sets the size of that constant.
- A Graphs contain more data points than tables
- B The shape shows at a glance whether motion is uniform or not
- C Tables cannot record time values
- D Graphs remove the need to state units
Show answer
Why:
Comparing, calculating and identifying are all easier from the picture.
- A The two objects being compared
- B The two axes of the graph
- C The earlier and later of the two chosen instants
- D The start and end of the entire journey only
Show answer
Why:
Any two instants on the graph may be chosen for the construction.
- A The triangle should have been drawn below the line
- B The sides represent acceleration rather than velocity
- C The division is inverted; velocity is change in position over change in time
- D Nothing is wrong with the method
Show answer
Why:
That inversion would give time divided by position, which is not a velocity.
- A A parked vehicle 40 m from the chosen origin
- B A vehicle moving steadily away from the origin
- C A vehicle accelerating from rest at the origin
- D A vehicle returning toward the origin
Show answer
Why:
Its position holds the same non-zero value as time passes.
- A Whether the line passes through the origin
- B Whether the graph is drawn to scale
- C Whether the object is heavy or light
- D Whether equal intervals of time carry equal displacements
Show answer
Why:
That single test is what lies behind all the shape rules.
- A It automatically converts between units
- B Finding two positions and two times on it yields the average velocity
- C It removes the need for any measurement
- D It shows the mass of the moving object
Show answer
Why:
The drawing supplies data you would otherwise have to be given separately.
Important short questions (8)
It gives a visual picture of how position, velocity and acceleration change with time. In particular it makes it easy to compare the motion of two objects, to calculate physical quantities, and to identify whether motion is uniform or non-uniform.
All the graphs describe motion in a straight line in one direction only, and only cases of constant acceleration are considered. A consequence is that distance travelled equals the magnitude of displacement, and speed equals the magnitude of velocity, so that if the position is zero at time zero the position-time graph is also the distance-time graph.
A straight line indicates that the object is moving with constant velocity, because equal intervals of time carry equal displacements. A curve indicates that the velocity is not constant, so the object is in accelerated motion.
It represents a stationary object, whose position keeps the same value however much time passes. It is worth mentioning separately because it is easily misread as slow steady motion, and because in this case the position-time graph is not the same as the distance-time graph.
Take two points A and B on the graph and draw lines parallel to the axes from each, extending the horizontal line from A to form a right-angled triangle ABC. The vertical side BC gives the change in position and the horizontal side AC the change in time. Dividing the first by the second gives $v = \frac{s_2 - s_1}{t_2 - t_1}$.
The change in position is $80 - 40 = 40$ m and the change in time is $4 - 2 = 2$ s. The velocity is $\frac{40\ \text{m}}{2\ \text{s}} = 20\ \text{m s}^{-1}$.
By comparing the steepness of their lines. Drawing lines parallel to the axes shows which object covers the greater displacement in the same interval of time, and the steeper line belongs to that object, which therefore has the greater velocity.
Reading a value directly off the graph gives the position of the object at any instant of time. Reading the steepness of the line, by means of the triangle construction, gives the magnitude of the velocity. So the one drawing supplies both position and velocity.
Long answer questions (4)
The shape of a position-time graph can be read at a glance, and each shape follows from a single test: whether equal intervals of time carry equal displacements.
A sloping straight line indicates constant velocity. If an object covers 20 m between 2 and 3 s, and 20 m again between 5 and 6 s, then equal intervals of time are carrying equal displacements and the magnitude of the velocity is constant. A straight line is what that draws.
A curve indicates that the velocity is not constant, so the object is in accelerated motion. Here the displacements covered in equal intervals are changing, as when more ground is covered between 10 and 12 s than between 4 and 6 s, so the magnitude of velocity is increasing.
A straight line drawn parallel to the time axis represents a stationary object. Its position keeps the same value however much time passes, so its velocity is zero. A vehicle whose position reads 40 m and does not change is simply at rest 40 m from the origin.
That third case deserves care for two reasons. It is easily misread as slow steady motion, when in fact nothing is moving at all. And in that case the position-time graph is no longer the distance-time graph, since the vehicle sits at 40 m while having travelled nothing.
A position-time graph gives positions directly, but it also contains the velocity, and a simple construction extracts it.
Take any part of the graph, say the stretch between two points A and B. From A, draw a line parallel to the X-axis and another parallel to the Y-axis, and do the same from B. Extending the horizontal line from A forms a right-angled triangle ABC.
The two sides of that triangle carry the information needed. The side BC represents the change in position, $s_2 - s_1$, and the side AC represents the change in time, $t_2 - t_1$.
Since average velocity is displacement divided by the time interval, dividing one side by the other performs that calculation graphically, giving $v = \frac{BC}{CA} = \frac{s_2 - s_1}{t_2 - t_1}$.
As an example, suppose the graph shows the object at 40 m when the time is 2 s and at 80 m when the time is 4 s. Then the velocity is $\frac{80 - 40}{4 - 2} = \frac{40}{2} = 20\ \text{m s}^{-1}$. So by finding the positions of an object at two instants of time, the average velocity can always be calculated from the graph.
Two assumptions govern every graph in the chapter. All of them describe motion in a straight line in one direction only, and only cases of constant acceleration are considered.
The first assumption has a direct consequence. When an object moves one way without turning back, the distance travelled equals the magnitude of the displacement, and the speed equals the magnitude of the velocity. The two pairs of quantities collapse into one another.
From this it follows that if the position is zero at time zero, the position-time graph is the same drawing as the distance-time graph, while the velocity-time graph is the same as the speed-time graph. That is why the names are sometimes used interchangeably here.
Without the assumption the equivalence breaks. An object that reverses would travel more distance than its displacement, so the two graphs would diverge, and a graph labelled one way could not be read as the other.
The stationary vehicle shows even the stated conditions have limits. Sitting at 40 m from the origin, its position-time graph is a flat line at 40 m, while its distance travelled is nil, so that particular graph is not a distance-time graph at all. The second assumption, constant acceleration, plays a different role: it keeps the curves simple enough to be read by eye rather than requiring more advanced treatment.
The comparison can be made without calculating either velocity, provided the right feature is compared.
Draw lines parallel to the axes from points on each graph, covering the same interval of time. This shows how much displacement each object covered during that interval.
If object B covers more displacement than object A over the same time interval, then the line for B is steeper than the line for A. Since a greater displacement in the same time is precisely what a greater velocity means, B has the higher velocity.
The feature to compare is therefore steepness, not height. Height on a position-time graph gives the position of the object, which is a different quantity altogether, so a line that begins higher up the axes tells you only where that object started.
This matters because a line can start high and rise gently while another starts low and rises steeply. The second object is the faster one, even though its line spends the whole graph below the first. Reading height as speed would give exactly the wrong answer.
Flashcards (22)
Play this topic
- Graph Shapes Match
- True or False: Reading Graphs
- Fill the Gaps: Position-Time Graphs
- Unscramble: Graphs of Motion
Velocity-Time Graphs
A velocity-time graph does two jobs at once. How steeply its line rises or falls gives the acceleration, and the area it encloses with the time axis gives the displacement, so one drawing yields both quantities without any extra data.
What you will be able to do
- State what a velocity-time graph represents.
- Read constant velocity, speeding up and slowing down from the shape of the line.
- Calculate acceleration from the steepness of a velocity-time line.
- Interpret the sign of an acceleration obtained this way.
- Calculate displacement as the area enclosed between the line and the time axis.
Key points
A velocity-time graph represents the change in an object's velocity with time, and it is plotted by the same steps used for a position-time graph.
When the velocity of a car is constant, the line runs level with the X-axis and the acceleration works out at zero, as for a car holding 72 km per hour, which is 20 metres per second.
A line climbing steadily shows velocity increasing by equal amounts in equal intervals of time, so the acceleration is constant and points the same way as the velocity, as in a car gaining 2.5 m per second every 5 seconds.
A line falling steadily shows velocity decreasing by equal amounts in equal intervals, so the acceleration is again constant but points against the velocity, as in a car dropping from 15.0 to zero over 30 seconds.
Besides the velocity at each instant, two further quantities can be pulled out of the graph: the steepness gives one and the enclosed area gives the other.
How steeply the line climbs tells you how fast the velocity itself is changing, which is the acceleration, so that $a = \frac{v - u}{t_2 - t_1}$, and a level line has zero steepness and hence zero acceleration.
Working that out between 10 s and 20 s on the rising graph gives $a = \frac{10 - 5}{20 - 10} = 0.5\ \text{m s}^{-2}$, while the falling graph gives $-0.5\ \text{m s}^{-2}$, the minus sign showing the acceleration runs opposite to the velocity.
The area enclosed between the line and the time axis over any chosen interval equals the displacement in that interval, which for the level line is simply a rectangle of velocity times time, giving $20 \times 6 = 120$ m.
Where the line slopes, the area splits into a rectangle plus a triangle, so that between 10 s and 20 s the displacement is $(5 \times 10) + \frac{1}{2}(10 \times 5) = 50 + 25 = 75$ m.
In short, for motion with constant acceleration the steepness yields the acceleration and the area yields the displacement.
Full explanation
What This Graph Shows
What a velocity-time graph sets out is the way a moving body's velocity alters as the clock runs. It is plotted in much the same way as a position-time graph, following the same steps.
The difference is what goes up the vertical axis: velocity, not position. And as you will see, that one change makes the graph considerably more useful.
Three Cars, Three Shapes
A car at steady velocity
Take a car moving in the same direction along a straight stretch of highway at a steady 72 km h⁻¹, which is 20 m s⁻¹.
Its velocity is not changing with time. So the line runs level with the X-axis, and since nothing about the velocity is changing, the acceleration is zero.
A car speeding up
Now take a car starting from rest whose velocity increases with time:
| Time | Velocity |
|---|---|
| 0 s | 0 m s⁻¹ |
| 5 s | 2.5 m s⁻¹ |
| 10 s | 5.0 m s⁻¹ |
| 15 s | 7.5 m s⁻¹ |
| 20 s | 10.0 m s⁻¹ |
| 25 s | 12.5 m s⁻¹ |
| 30 s | 15.0 m s⁻¹ |
In equal intervals of time the velocity increases by equal amounts — 2.5 m s⁻¹ every 5 seconds. So the acceleration is constant and points in the direction of the velocity. The graph is a straight line climbing steadily.
A car slowing down
Finally, a car moving at 15.0 m s⁻¹ whose velocity falls away:
| Time | Velocity |
|---|---|
| 0 s | 15.0 m s⁻¹ |
| 5 s | 12.5 m s⁻¹ |
| 10 s | 10.0 m s⁻¹ |
| 15 s | 7.5 m s⁻¹ |
| 20 s | 5.0 m s⁻¹ |
| 25 s | 2.5 m s⁻¹ |
| 30 s | 0 m s⁻¹ |
Here the velocity decreases by equal amounts in equal intervals. The acceleration is again constant, but now it points opposite to the direction of the velocity. The graph is a straight line falling steadily.
Summary of shapes
| Line | Velocity | Acceleration |
|---|---|---|
| Level with the X-axis | Constant | Zero |
| Climbing straight | Increasing | Constant, with the velocity |
| Falling straight | Decreasing | Constant, against the velocity |
What Else Can You Get Out of It?
Reading the velocity at each instant is the obvious use. But two further physical quantities are hiding in this graph, and each is extracted a different way.
Reading 1: Steepness Gives Acceleration
On a position-time graph, the steepness of the line gave the velocity. What does the steepness give here?
It gives how fast the velocity is changing with time — and that is exactly what acceleration means.
The flat line keeps the same height above the axis from end to end, so nothing about it slopes: its gradient is zero. Velocity unchanging, acceleration nil — which is what was said before.
For a sloping line, take a part of it, AB. At time $t_1$, at point A, call the velocity $u$. At time $t_2$, at point B, call it $v$. Take BC, which is how much the velocity altered, over CA, which is how long it took:
$a = \dfrac{BC}{CA} = \dfrac{v - u}{t_2 - t_1}$
Worked out on the rising graph
Between 10 s and 20 s, the velocity goes from 5 m s⁻¹ to 10 m s⁻¹:
$a = \dfrac{10\ \text{m s}^{-1} - 5\ \text{m s}^{-1}}{20\ \text{s} - 10\ \text{s}} = \dfrac{5\ \text{m s}^{-1}}{10\ \text{s}} = 0.5\ \text{m s}^{-2}$
And on the falling graph
Following the same steps gives an average acceleration of −0.5 m s⁻².
The minus sign is not an error. It indicates that the direction of the acceleration is opposite to the direction of the velocity, which is precisely what is happening while the velocity is decreasing.
Reading 2: Area Gives Displacement
Now shade the region between the line and the time axis. Does that area represent anything physical?
For the level line
OA stands for the size of the velocity here, and OC for the stretch of time. That gives:
area of rectangle OABC = OA × OC = velocity × time
A velocity that never varies is its own average, and an average velocity taken across a stretch of time yields a displacement. So:
area of rectangle OABC = displacement
Substituting the values, the displacement between 0 s and 6 s is:
$20\ \text{m s}^{-1} \times 6\ \text{s} = 120\ \text{m}$
That is how far the car has moved from the origin in six seconds.
Hence the rule: whatever area is shut in between the velocity curve and the time axis across any stretch you choose is the displacement over that stretch.
For the sloping line
The same principle holds, but the region is no longer a plain rectangle. Suppose you want the displacement between 10 s and 20 s, where the graph points are A and B.
The area ABDE splits into two pieces:
displacement = area of rectangle ACDE + area of triangle ABC
$= (CD \times DE) + \frac{1}{2}(CA \times BC)$
Substituting:
$= (5\ \text{m s}^{-1} \times 10\ \text{s}) + \frac{1}{2}(10\ \text{s} \times 5\ \text{m s}^{-1})$
$= 50\ \text{m} + 25\ \text{m} = 75\ \text{m}$
That figure is how far the car gets between the tenth second and the twentieth.
Pulling It Together
For motion with constant acceleration, a velocity-time graph yields two quantities by two different routes:
- its steepness gives the acceleration,
- the area it encloses with the time axis gives the displacement.
Slope up, area under.
Concepts and terms
A graph representing the change in an object's velocity with time. It is plotted by the same procedure as a position-time graph, with velocity on the vertical axis.
A line running level with the X-axis shows the velocity is not changing at all. The velocity is constant, and the acceleration is zero.
Shows velocity changing by equal amounts in equal intervals of time, so the acceleration is constant. Rising means the acceleration runs with the velocity; falling means it runs against it.
How fast the velocity itself is changing with time is exactly what acceleration means, so dividing the change in velocity by the change in time reads the acceleration off the graph.
The area enclosed between the line and the time axis over a chosen interval equals the displacement during that interval. A level line gives a rectangle; a sloping line gives a rectangle plus a triangle.
Did you know
A velocity-time graph is more generous than a position-time graph. One gives you velocity from its steepness; the other gives acceleration from its steepness and displacement from its area.
A steady 72 kilometres per hour is exactly 20 metres per second, which is why that figure keeps appearing in worked examples.
The area trick works because velocity multiplied by a time interval is a displacement, and an area on this graph is height multiplied by width.
Memory tricks
The two readings — Slope up, area under — How steeply the line rises gives the acceleration; the area it encloses with the time axis gives the displacement. Two quantities from one drawing.
The three shapes — Level, climbing, falling — A level line is constant velocity with zero acceleration, a climbing line is speeding up, and a falling line is slowing down. Both sloping cases have constant acceleration.
Splitting the area — Rectangle below, triangle above — Under a sloping line the area divides into a rectangle sitting on the time axis and a triangle capping it. Add the two.
Practice MCQs with answers (42)
- A velocity as time passes, plotted much like a position-time graph
- B position as time passes, with velocity along the other axis
- C acceleration as time passes, with velocity left out entirely
- D distance as time passes, which is a different graph again
Show answer
Why:
The plotting steps are the same; only the vertical axis changes.
- A the object is standing still and has not moved
- B the velocity is increasing at a steady rate
- C the acceleration is constant but the velocity is not
- D the velocity is constant and the acceleration is zero
Show answer
Why:
Nothing about the velocity changes, so there is no acceleration.
- A the velocity
- B the displacement
- C the acceleration
- D the distance
Show answer
Why:
It shows how fast the velocity itself is changing with time.
- A the acceleration
- B the velocity
- C the time interval
- D the displacement
Show answer
Why:
Height times width is velocity times time, which is a displacement.
- A velocity decreasing with a constant acceleration
- B velocity increasing with a constant acceleration
- C velocity holding steady throughout
- D an object that has come to a halt
Show answer
Why:
The acceleration points in the same direction as the velocity.
- A $72\ \text{m s}^{-1}$
- B $7.2\ \text{m s}^{-1}$
- C $20\ \text{m s}^{-1}$
- D $200\ \text{m s}^{-1}$
Show answer
Why:
Dividing by 3.6 converts kilometres per hour to metres per second.
- A u
- B v
- C a
- D t
Show answer
Why:
The later velocity is written as v.
- A A rectangle
- B A triangle
- C A circle
- D A trapezium with a curved side
Show answer
Why:
Its area is the velocity multiplied by the time interval.
- A A second rectangle
- B A semicircle
- C Nothing further
- D A triangle
Show answer
Why:
The triangle caps the rectangle where the line rises.
- A the calculation has gone wrong somewhere
- B the object has a negative velocity throughout
- C the acceleration opposes the direction of the velocity
- D the graph has been plotted upside down
Show answer
Why:
It is what happens whenever the object is slowing down.
- A The line never rises or falls, so it has no steepness at all
- B The line sits too close to the X-axis to have any steepness
- C Level lines always represent objects that are not moving
- D The area under the line works out at zero as well
Show answer
Why:
Steepness is what acceleration is read from, and here there is none.
- A The car is accelerating steadily rather than holding its speed
- B Level lines cannot appear on velocity-time graphs at all
- C The car is moving steadily; it is the acceleration that is zero
- D Nothing has gone wrong; the reading is correct
Show answer
Why:
The same shape on a position-time graph would have meant a parked car.
- A $5\ \text{m s}^{-2}$
- B $2\ \text{m s}^{-2}$
- C $0.5\ \text{m s}^{-2}$
- D $15\ \text{m s}^{-2}$
Show answer
Why:
A change of 5 m s⁻¹ over 10 s gives half a metre per second squared.
- A 26 m
- B 60 m
- C 3.3 m
- D 120 m
Show answer
Why:
The rectangle has height 20 and width 6.
- A 50 m
- B 25 m
- C 75 m
- D 125 m
Show answer
Why:
Both pieces of the region count towards the displacement.
- A It can be plotted for objects that a position-time graph cannot handle
- B It does not require any assumptions about the motion
- C Its steepness gives acceleration and its area gives displacement as well
- D It shows the mass of the moving object alongside its motion
Show answer
Why:
Two quantities come out of the one drawing by two different routes.
- A Its height is a velocity and its width a time, and their product is a displacement
- B Areas on any graph always represent a distance of some kind
- C The region happens to be a rectangle in most cases
- D Displacement is defined as the area of a rectangle
Show answer
Why:
The units of the two sides settle the question.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Statement 3 belongs to a position-time graph; here steepness gives acceleration.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Statement 3 drops the triangle, which is part of the area.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
Equal gains in equal intervals plot as a straight line, not a curve.
- A Both A and R are true, and R is the correct explanation of A
- B Both A and R are true, but R is not the correct explanation of A
- C A is true but R is false
- D A is false but R is true
Show answer
Why:
A negative acceleration means the acceleration opposes the velocity, not that the object has stopped. The assertion holds, the reason is false.
- A Both A and R are true, and R is the correct explanation of A
- B Both A and R are true, but R is not the correct explanation of A
- C A is true but R is false
- D A is false but R is true
Show answer
Why:
Checking the vertical axis first is what prevents the confusion.
- A It is increasing as the object slows down
- B It is constant and directed against the velocity
- C It is zero, since the line is straight
- D It changes direction partway through
Show answer
Why:
A straight line means constant acceleration whichever way it slopes.
- A The acceleration at a given instant
- B The displacement over an interval
- C The total distance of the journey
- D The velocity at a given instant
Show answer
Why:
The other two need the steepness and the area respectively.
- A The area enclosed between the line and the time axis
- B The steepness of the line over that interval
- C The height of the line at the midpoint
- D The length of the line between the two instants
Show answer
Why:
Steepness would answer a question about acceleration instead.
- A $15\ \text{m s}^{-2}$
- B $2\ \text{m s}^{-2}$
- C $0.5\ \text{m s}^{-2}$
- D $450\ \text{m s}^{-2}$
Show answer
Why:
A change of 15 m s⁻¹ spread over 30 s gives half a metre per second squared.
- A Both lines reach the same velocity at the end of the recording
- B In both, each equal stretch of time brings the same change of velocity
- C Both lines are drawn between the same two instants of time
- D Constant acceleration is the only case ever plotted
Show answer
Why:
Only the direction of that acceleration differs between the two.
- A 18 m
- B 1.25 m
- C 40 m
- D 80 m
Show answer
Why:
The rectangle has height 10 and width 8.
- A The displacement comes out too large, since the triangle should be subtracted
- B The displacement comes out too small, since the triangle is part of the area
- C The answer is unaffected, as the triangle has no area
- D The acceleration rather than the displacement is wrong
Show answer
Why:
In the worked case it gives 50 m where the answer is 75 m.
- A Steepness — displacement; area — acceleration
- B Steepness — acceleration; area — displacement
- C Steepness — velocity; area — acceleration
- D Steepness — velocity; area — distance
Show answer
Why:
The velocity itself is read off the vertical axis, not derived.
- A The steeper line has the greater velocity throughout
- B The gentler line covers the greater displacement
- C Nothing differs; both show constant acceleration
- D The steeper line has the greater acceleration
Show answer
Why:
Both are constant accelerations, but of different sizes.
- A It removes the need to know the velocity at any instant
- B Two separate quantities are obtained without needing any further data
- C It makes the graph valid for changing accelerations too
- D It allows the mass of the object to be worked out
Show answer
Why:
The steepness and the area are two independent readings of one line.
- A The extra displacement gained because the object sped up
- B The displacement the object would have covered at its starting velocity
- C The acceleration over that interval of time
- D The final velocity reached at the end of the interval
Show answer
Why:
The triangle above it accounts for the gain in velocity.
- A A straight line climbing away from the time axis
- B A line level with the time axis throughout
- C A straight line falling to meet the time axis
- D A curve bending sharply upward at the end
Show answer
Why:
Even braking means equal losses of velocity in equal intervals.
- A A rectangle of area 450 m, the displacement over that interval
- B Nothing, since a falling line encloses no area
- C A triangle of area 45 m, the acceleration over that interval
- D A triangle of area 225 m, the displacement over that interval
Show answer
Why:
Half of 30 multiplied by 15 gives 225 metres.
- A The velocity of the object at a given instant
- B The acceleration over a given interval
- C The displacement over a given interval
- D The position of the object at a given instant
Show answer
Why:
It gives the change in position, not where the object actually is.
- A Both graphs plot exactly the same quantity on the vertical axis
- B Dividing a change in one quantity by a change in time is what both readings need
- C Triangles are the only shape that can be drawn on a graph
- D Both graphs are restricted to objects that never move
Show answer
Why:
What differs is which quantity sits on the vertical axis.
- A 100 m
- B 29 m
- C 6.25 m
- D 50 m
Show answer
Why:
Over that stretch the region is a plain rectangle.
- A The acceleration of the object
- B The velocity of the object
- C The time interval chosen
- D The displacement itself
Show answer
Why:
Its width is the time interval, and the two multiply to a displacement.
- A Motion in which the acceleration changes freely
- B Motion in which the acceleration stays constant
- C Motion that reverses direction partway through
- D Motion along a curved path
Show answer
Why:
The restriction is what keeps the lines straight and the areas simple.
- A Shade the region between the line and the time axis
- B Pick two instants and read off the velocity at each
- C Measure the total length of the plotted line
- D Convert every velocity into kilometres per hour
Show answer
Why:
Those two velocities and two times are what the division needs.
- A Moved forward, stopped, then moved backward
- B Accelerated throughout at a changing rate
- C Stayed parked for the whole recording
- D Sped up, held a steady velocity, then slowed down
Show answer
Why:
The level stretch is steady motion, not a halt.
Important short questions (8)
It represents the change in an object's velocity with time. It is plotted in a manner similar to a position-time graph, following the same steps, with velocity taking the place of position on the vertical axis.
A line that never rises or falls tells you the velocity is holding steady, so there is no acceleration at all. A line climbing evenly tells you the velocity is growing at a steady rate, with the acceleration pointing the way the object moves. A line dropping evenly tells you the velocity is shrinking at a steady rate, with the acceleration pointing against the motion.
It gives the acceleration. The steepness measures how fast the velocity is changing with time, and that is precisely what acceleration means, so dividing the change in velocity by the change in time reads the acceleration directly off the graph.
The change in velocity is $10 - 5 = 5\ \text{m s}^{-1}$. The change in time is $20 - 10 = 10$ s, so the acceleration is $\frac{5}{10} = 0.5\ \text{m s}^{-2}$.
It indicates that the direction of the acceleration is opposite to the direction of the velocity. That is what is happening whenever the velocity is decreasing, so the sign carries physical information rather than signalling an error.
The height of the region is the magnitude of the velocity and its width is the time interval, so their product is velocity multiplied by time. Since average velocity multiplied by a time interval is a displacement, the area equals the displacement over that interval.
The region is a rectangle whose height is the velocity and whose width is the time interval, so the displacement is $20\ \text{m s}^{-1} \times 6\ \text{s} = 120\ \text{m}$. That is how far the car has moved from the origin in six seconds.
The region is no longer a plain rectangle, so it is split into a rectangle sitting on the time axis plus a triangle capping it, and the two areas are added. Between 10 s and 20 s this gives $(5 \times 10) + \frac{1}{2}(10 \times 5) = 50 + 25 = 75$ m. Leaving out the triangle would lose a third of the answer.
Long answer questions (4)
Three cars make the point between them, and each gives a different line.
The first moves in the same direction along a straight stretch of highway at a steady 72 kilometres per hour, which is 20 metres per second. Since its velocity is not changing with time, the line runs level with the X-axis, and the acceleration works out at zero.
The second starts from rest and its velocity climbs: 2.5 metres per second at 5 seconds, 5.0 at 10 seconds, on up to 15.0 at 30 seconds. In equal intervals of time the velocity increases by equal amounts, so the acceleration is constant and points in the direction of the velocity. The graph is a straight line climbing steadily.
The third begins at 15.0 metres per second and falls away by 2.5 every 5 seconds, reaching zero at 30 seconds. Here the velocity decreases by equal amounts in equal intervals, so the acceleration is again constant, but this time it points opposite to the direction of the velocity. The graph is a straight line falling steadily.
What matters is that both sloping cases are constant acceleration. Only the direction differs, and it is the sign of the answer that records which way it runs.
On a position-time graph the steepness of the line gave the velocity. On a velocity-time graph the same feature gives something else: how fast the velocity itself is changing with time, which is the acceleration.
For a level line the case is settled at once. There is no change in the height of the line above the X-axis, so its steepness is zero, the velocity is constant and the acceleration is zero.
For a sloping line, take a part of it from A to B. At the earlier instant $t_1$, at point A, call the velocity $u$. At the later instant $t_2$, at point B, call it $v$. Dividing the change in velocity by the change in time gives $a = \frac{v - u}{t_2 - t_1}$.
Substituting from the rising graph, between 10 seconds and 20 seconds the velocity goes from 5 to 10 metres per second, so $a = \frac{10 - 5}{20 - 10} = \frac{5}{10} = 0.5\ \text{m s}^{-2}$.
Following the same steps on the falling graph gives an average acceleration of $-0.5\ \text{m s}^{-2}$. The minus sign indicates the direction of the acceleration is opposite to the direction of the velocity, which is what a decreasing velocity means.
Shade the region between the line and the time axis, and that area turns out to represent a physical quantity.
Take the level line first. Its height is the magnitude of the velocity and its width is the time interval, so the area of the rectangle is velocity multiplied by time interval. Since the velocity is constant it equals the average velocity, and average velocity multiplied by a time interval is a displacement. So the area of the rectangle is the displacement.
Substituting the values, the displacement between 0 seconds and 6 seconds is $20\ \text{m s}^{-1} \times 6\ \text{s} = 120$ metres, which is how far the car has moved from the origin in those six seconds.
The general rule follows: whatever area is shut in between the velocity curve and the time axis across any stretch you choose is the displacement over that stretch.
Where the line slopes the region is no longer a plain rectangle, so it is split in two: a rectangle sitting on the time axis plus a triangle capping it. Adding them, displacement $= (CD \times DE) + \frac{1}{2}(CA \times BC)$. Between 10 and 20 seconds this gives $(5 \times 10) + \frac{1}{2}(10 \times 5) = 50 + 25 = 75$ metres. Leaving the triangle out would give 50 metres, losing a third of the answer.
The two graphs look alike but answer different questions, and the same visual feature means different things on each.
On a position-time graph, reading a value gives the position at an instant, and the steepness of the line gives the velocity.
On a velocity-time graph, reading a value gives the velocity at an instant. The steepness now gives the acceleration, because it measures how fast the velocity is changing. And the area enclosed with the time axis gives the displacement, a reading the position-time graph does not offer.
Care is needed because a shape can mean opposite things on the two graphs. A line level with the time axis on a position-time graph means the object is at rest, since its position never changes. The same shape on a velocity-time graph means the object is moving steadily, since it is the velocity that is not changing and the acceleration that is zero.
The habit that prevents the error is simple: check which quantity sits on the vertical axis before reading any shape or steepness. For motion with constant acceleration, the velocity-time graph then yields acceleration from its steepness and displacement from its area.
Flashcards (22)
Play this topic
- Reading the Velocity-Time Graph
- True or False: Velocity-Time Graphs
- Fill the Gaps: Slope and Area
- Unscramble: Slope and Area
Kinematic Equations and Uniform Circular Motion
Three equations tie together displacement, time, the two velocities and the acceleration, so that any two unknowns can be found from the rest. Then the chapter leaves the straight line altogether: an object circling at unchanging speed is still accelerating, because its direction never stops turning.
What you will be able to do
- Derive the three kinematic equations and state the five quantities they connect.
- Apply the equations to problems such as the stopping distance of a braking vehicle.
- State the conditions under which the equations may be used.
- Calculate distance, displacement and average speed for circular motion.
- Explain why an object in uniform circular motion is accelerating.
Key points
When the acceleration stays constant, its value at every instant matches the average acceleration taken over any interval, which is what makes a set of equations possible at all.
Rearranging the definition of average acceleration gives the first equation, $v = u + at$, which yields the velocity at any time once the starting velocity and the acceleration are known.
The second comes from the area under a velocity-time line whose starting value is not zero: a rectangle plus a triangle, which works out to $s = ut + \frac{1}{2}at^2$.
Eliminating the time between those two yields the third, $v^2 = u^2 + 2as$, which is the one to reach for whenever the time is neither given nor wanted.
Together these three connect five quantities: displacement $s$, time interval $t$, starting velocity $u$, finishing velocity $v$ and acceleration $a$, so any two can be found from the other three.
They are called the kinematic equations, and they describe mathematically how motion changes as time passes, which is what lets a position or a velocity be predicted for some later moment.
They hold only where the acceleration stays constant; along a one-way straight path distance matches the size of displacement and speed matches the size of velocity, while for motion both ways the signs of $u$, $v$, $a$ and $s$ carry the directions.
Braking at $-4\ \text{m s}^{-2}$ to a halt gives $s = \frac{u^2}{8}$, so 54 km per hour needs 28.1 m of road while 108 km per hour needs 112.5 m: doubling the speed roughly quadruples the stopping distance.
How far a braking vehicle runs on depends on its speed when the brakes go on, the state of the road surface, the braking power of the vehicle and the driver's reaction time, which is the case for keeping a safe gap from the vehicle ahead.
A child going once round a merry-go-round of radius $R$ covers a distance of $2\pi R$ but has a displacement of zero, so the average speed over one revolution is $v_{av} = \frac{2\pi R}{T}$ while the average velocity is nil.
Motion along a circular path at unchanging speed is called uniform circular motion, and the speed has the same value at every point on the circle.
The velocity at any point runs along the tangent to the circle there, pointing the way the object is travelling, which is why a marble released from a ring flies off in a straight line.
Such motion is accelerated even though the speed never changes, because velocity alters whenever its size or its direction alters, and here the direction is turning without pause.
Uniform circular motion is an idealised model, since real situations rarely hold both a perfectly circular path and an unchanging speed, but it underpins cases from planets orbiting the Sun to a vehicle taking a bend.
Full explanation
Why Equations at All?
Graphs are one way to handle motion. Equations are another, and for the special case of constant acceleration they are quicker.
The whole derivation rests on one observation. Because the acceleration never changes, its value at each instant is equal to the average acceleration over any time interval you care to choose. That is what lets a general formula be written down.
The First Equation
Start from the definition of average acceleration, with:
- $u$ = initial velocity at $t = 0$ s,
- $v$ = final velocity at time $t$,
- the time interval $t - 0 = t$, over which the change in velocity occurs,
- $a$ = the acceleration.
$a = \dfrac{v - u}{t}$
Multiply across and rearrange:
$at = v - u$
$v = u + at$ — (4.4a)
This lets you calculate the velocity at all times, provided you know the initial velocity and the acceleration.
The Second Equation
Now draw the velocity-time graph for that equation. It is much like the one from the last topic, except the initial velocity is not zero.
The initial velocity AO is $u$, and the final velocity EO at time $t$ is $v$. The graph is a straight line, which tells you the velocity is changing with constant acceleration, and its steepness gives that acceleration.
The displacement $s$ over the interval $t$ is the area enclosed within OABD:
$s$ = area of rectangle OACD + area of triangle ABC
$= (AO \times DO) + \frac{1}{2}(CA \times BC)$
Substituting $AO = u$, $DO = CA = t$, and $BC = (v - u)$:
$s = ut + \frac{1}{2} \times t \times (v - u)$
But from equation (4.4a), $(v - u) = at$. So:
$s = ut + \frac{1}{2} \times t \times at$
$s = ut + \frac{1}{2}at^2$ — (4.4b)
The Third Equation
Those two are the primary equations. Combining them in different ways yields three more; here is one of them.
Eliminate $t$. From (4.4a):
$t = \dfrac{v - u}{a}$
Substitute that into (4.4b), and after simplifying:
$v^2 = u^2 + 2as$ — (4.4c)
This is the equation to reach for when the time is neither given nor wanted.
The Set, and What It Connects
Where a body runs straight and its acceleration never varies, five quantities lock together — how far it goes $s$, how long it takes $t$, how fast it began $u$, how fast it ended $v$, and the acceleration $a$:
$v = u + at$
$s = ut + \frac{1}{2}at^2$
$v^2 = u^2 + 2as$
These are the kinematic equations. Between them they put the changing motion into algebra, and with the algebra in hand you can say in advance where the body will be, or how fast it will be going, at a moment not yet arrived.
Two conditions to remember
The kinematic equations are valid only when the acceleration is constant.
And for straight-line motion in one direction, remember that distance travelled equals the magnitude of displacement, and speed equals the magnitude of velocity. Where the travel runs both ways along the line, it is the plus or minus on $u$, $v$, $a$ and $s$ that carries the direction of each.
Worked Example: How Far to Stop?
A car on a highway brakes, producing an acceleration of $-4\ \text{m s}^{-2}$. How far does it travel before stopping, if its velocity when the brakes went on was (i) 54 km h⁻¹, and (ii) 108 km h⁻¹?
Given: $a = -4\ \text{m s}^{-2}$, $v = 0\ \text{m s}^{-1}$ (it stops).
- (i) $u = 54\ \text{km h}^{-1} = 15\ \text{m s}^{-1}$
- (ii) $u = 108\ \text{km h}^{-1} = 30\ \text{m s}^{-1}$
Since the time is not wanted, use (4.4c):
$v^2 = u^2 + 2as$
$0 = u^2 + 2 \times (-4) \times s$
$0 = u^2 - 8s \quad \Rightarrow \quad s = \dfrac{u^2}{8}$
Substituting: (i) 28.1 m, and (ii) 112.5 m.
Notice what happened. The velocity doubled; the stopping distance went up four times over, because it depends on the square of the velocity.
Bridging Science and Society
When brakes are applied, a vehicle moves some distance before coming to a stop. How far depends on four things:
- the velocity of the vehicle when the brakes were applied,
- the road surface — wet, dry and so on,
- the braking capacity of the vehicle, which is the negative acceleration its brakes produce,
- the driver's reaction time.
That is the case for keeping a safe distance from the vehicle ahead, and for adjusting that distance according to how fast you are travelling.
Work is going on in India and elsewhere on V2V links, by which one vehicle signals another directly and a driver is warned of a collision before it happens.
Leaving the Straight Line
Everything so far has been motion in one dimension — motion in a straight line. A car pulling out to pass, a ball struck into the air, a satellite going round — each moves across a surface rather than along a line, and that is two-dimensional motion.
Circular Motion
A body going round a circle is said to be in circular motion.
Picture a child on a moving merry-go-round, travelling from A round to B and on to C. The distance travelled is the curve ABC. The displacement is the straight line AC. As you can see, the two are not equal.
One full revolution
Go all the way round once. Let the circle have radius $R$:
- the ground covered is once round, $2\pi R$,
- the displacement is zero, because the child returns to the original position.
So if one revolution takes time $T$, the average speed is:
$v_{av} = \dfrac{2\pi R}{T}$ — (4.5)
while the average velocity over that interval is 0, since the displacement is zero.
Uniform Circular Motion
Now narrow it to the case where the speed never varies. A body going round a circle without gaining or losing speed is in uniform circular motion.
The figure was reckoned over a full turn, but with the speed unvarying it holds wherever on the circle you look.
A Circle Is a Many-Sided Track
Here is a way to see why the direction never settles.
Imagine an athlete running a closed course at uniform speed:
- On a rectangular track, the athlete changes direction four times per lap.
- On a hexagonal track, six times per lap.
What if the number of sides keeps increasing? The turns come more and more frequently. Push it far enough and the track approaches a circle, each side shrinking to a point, and the direction of the athlete's velocity changes continuously.
Which Way Does the Velocity Point?
Drop a marble inside a ring so it runs round the inner boundary, then lift the ring away. The marble moves off in a straight line.
Why? Because once released, it continues in the direction it happened to be moving at the instant the ring was removed.
That direction has a name. At any point the velocity lies along the tangent there, aimed the way the body is going. A tangent is a straight line meeting the circle at one and only one point.
So Is It Accelerating?
Acceleration is non-zero whenever the velocity of an object changes. And the velocity changes if either its magnitude or its direction, or both, changes.
In uniform circular motion the magnitude never changes — the speed is constant at every point. But the direction of the velocity continuously changes.
So the motion is accelerated, even at constant speed.
In ordinary talk a vehicle is accelerating when it is going faster, and the case that gets overlooked is the one where the speed holds steady and only the direction turns — which is acceleration just the same.
An Idealised Model
Outside a textbook the two requirements — unvarying speed and a true circle — are seldom both satisfied, which makes uniform circular motion a tidied-up picture rather than a description of anything actual.
It is still a useful one. It is what the harder cases are built on, from a planet going round the Sun to a car taking a bend.
Concepts and terms
The set $v = u + at$, $s = ut + \frac{1}{2}at^2$ and $v^2 = u^2 + 2as$, relating displacement, time, the two velocities and the acceleration for straight-line motion at constant acceleration.
How far a vehicle runs on after the brakes are applied. It grows with the square of the speed, and also depends on the road surface, the braking power and the driver's reaction time.
Motion in two dimensions, such as one vehicle overtaking another, the flight of a kicked ball, or a satellite on a circular path.
Motion along a circular path at constant speed. The speed has the same value everywhere on the circle, but the direction of the velocity changes continuously.
A straight line meeting a circle at one point only. The velocity of an object on a circular path lies along the tangent at its position, pointing the way it is travelling.
Did you know
Vehicle-to-vehicle communication technology, under development in India and several other countries, lets vehicles exchange signals and warn their drivers of a possible collision.
A marble circling inside a ring flies off in a straight line the moment the ring is lifted, because it carries on in whatever direction it happened to be travelling at that instant.
Motion in space, such as a car climbing a mountain road, a bird in flight or an aircraft, is motion in three dimensions, and is left for higher grades.
Memory tricks
Choosing an equation — No time? Use the squares — When the time is neither given nor asked for, $v^2 = u^2 + 2as$ is the equation that leaves it out. The other two both contain $t$.
Stopping distance — Twice as fast, four times the road — Since $v^2 = u^2 + 2as$ makes the distance depend on the square of the speed, 15 m per second needs 28.1 m while 30 m per second needs 112.5 m.
Circular motion — Same speed, new direction, still accelerating — Velocity has size and direction. Changing either one changes the velocity, and a changing velocity means acceleration.
Practice MCQs with answers (42)
- A constant, so that each instant matches the average over any interval
- B increasing, so that the motion grows faster and faster without limit
- C decreasing, so that every moving object eventually comes to rest
- D always zero, so that no velocity ever changes at all
Show answer
Why:
That is what makes each instant's value match the average.
- A $s = ut + \frac{1}{2}at^2$
- B $v^2 = u^2 + 2as$
- C $v_{av} = \frac{2\pi R}{T}$
- D $v = u + at$
Show answer
Why:
It comes straight from the definition of average acceleration.
- A Three
- B Four
- C Six
- D Five
Show answer
Why:
Displacement, time, the two velocities and the acceleration.
- A $v = u + at$
- B $s = ut + \frac{1}{2}at^2$
- C $v^2 = u^2 + 2as$
- D None of them do
Show answer
Why:
It is obtained precisely by eliminating the time.
- A $2\pi R$
- B $\pi R$
- C Zero
- D Equal to the radius
Show answer
Why:
It finishes exactly where it started.
- A $2\pi R$
- B Zero
- C $\pi R^2$
- D $R$
Show answer
Why:
That is the circumference of the circle.
- A uniform circular motion
- B uniform straight-line motion
- C accelerated linear motion
- D motion in three dimensions
Show answer
Why:
The word uniform refers to the speed, not the velocity.
- A a radius, which runs from the centre out to the edge
- B a diameter, which passes right through the centre of the circle
- C a chord, which joins two separate points on the circle
- D a tangent, which gives the direction of travel at that point
Show answer
Why:
The velocity of an object on the circle lies along it.
- A Six times
- B Four times
- C Twice
- D Continuously
Show answer
Why:
A rectangular track would give four.
- A A ball rolling along a straight groove
- B A lift rising in a shaft
- C A satellite moving in a circular path
- D A train on a straight track
Show answer
Why:
The other three all stay on a single line.
- A The time has to be squared to keep the units consistent
- B The equation describes motion over two separate intervals
- C The triangular part of the area brings in a second factor of the time
- D Acceleration is defined as a squared quantity
Show answer
Why:
That triangle is $\frac{1}{2} \times t \times at$.
- A $s = \frac{u}{8}$
- B $s = 8u^2$
- C $s = \frac{u^2}{8}$
- D $s = \frac{u^2}{4}$
Show answer
Why:
Setting $v = 0$ in the third equation gives $0 = u^2 - 8s$.
- A 112.5 m
- B 3.75 m
- C 60 m
- D 28.1 m
Show answer
Why:
Dividing 225 by 8 gives just over 28 metres.
- A 56.2 m
- B 28.1 m
- C 112.5 m
- D 225 m
Show answer
Why:
Dividing 900 by 8 gives 112.5 metres.
- A The braking force is halved when the velocity is doubled
- B The driver's reaction time doubles along with the velocity
- C The distance depends on the square of the velocity, not on the velocity itself
- D The road surface changes as the vehicle speeds up
Show answer
Why:
This is what the third kinematic equation makes plain.
- A The equations need the object to move in two dimensions
- B The equations hold only where the acceleration stays constant
- C The equations cannot handle any negative quantities
- D Nothing is wrong; they apply to all motion
Show answer
Why:
It is stated as a condition on their use.
- A The direction of that particular quantity
- B An error somewhere in the working
- C That the quantity should be ignored
- D The size of the quantity relative to the others
Show answer
Why:
Signs carry direction once the motion is no longer one-way.
- A Velocity cannot be defined for motion along a curve
- B The speed is zero as well, but expressed differently
- C The time interval differs between the two calculations
- D The displacement is zero while the distance covered is the circumference
Show answer
Why:
Average velocity uses displacement; average speed uses distance.
- A The ring pushes it outward as it is lifted away
- B It carries on in whatever direction it had at the instant of release
- C A marble cannot move along a curved path unaided
- D Its speed increases sharply once the ring is gone
Show answer
Why:
That direction is the tangent at the point of release.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
The equations are set up for motion in a straight line.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
The average velocity is zero while the average speed is not.
- A 1 and 2 only
- B 1 and 3 only
- C 2 and 3 only
- D 1, 2 and 3
Show answer
Why:
A continuously changing direction is a continuously changing velocity.
- A Both A and R are true, and R is the correct explanation of A
- B Both A and R are true, but R is not the correct explanation of A
- C A is true but R is false
- D A is false but R is true
Show answer
Why:
Everyday speech notices only changes in the size of the velocity.
- A Both A and R are true, and R is the correct explanation of A
- B Both A and R are true, but R is not the correct explanation of A
- C A is true but R is false
- D A is false but R is true
Show answer
Why:
It matters more, so the assertion is false. The reason explains why by naming the square-law growth of stopping distance.
- A The colour and shape of the vehicle
- B The velocity when the brakes were applied
- C The state of the road surface
- D The driver's reaction time
Show answer
Why:
The fourth is the braking capacity of the vehicle itself.
- A The athlete stops changing direction altogether
- B The track becomes a straight line of great length
- C The athlete's speed must increase at every turn
- D The track becomes a circle and the direction changes continuously
Show answer
Why:
Each side shrinks to a point as the number of sides grows.
- A Circles cannot actually be drawn with perfect accuracy
- B Real situations rarely hold both a circular path and an unchanging speed
- C No object has ever been observed moving in a circle
- D The model gives answers that are always wrong
Show answer
Why:
It remains useful as a foundation for more complex cases.
- A Objects falling freely straight down to the ground
- B Planets revolving around the Sun and a vehicle making a circular turn
- C A train travelling along a perfectly straight track
- D A stationary object resting on a table
Show answer
Why:
Both involve something following a curved path.
- A $25\ \text{m s}^{-1}$
- B $2.5\ \text{m s}^{-1}$
- C $0.4\ \text{m s}^{-1}$
- D $10\ \text{m s}^{-1}$
Show answer
Why:
With $u = 0$, the first equation gives $v = at$.
- A 10 m
- B 25 m
- C 50 m
- D 5 m
Show answer
Why:
With $u = 0$ the second equation reduces to $\frac{1}{2}at^2$.
- A Because the radius is the same wherever you stand on the circle
- B Because the speed itself is constant, so its value never varies around the circle
- C Because the displacement is zero at every point of the path
- D Because the direction of the velocity does not change
Show answer
Why:
The figure was worked out for one revolution but holds everywhere.
- A The mass of the moving object can be determined from them
- B The position or velocity at some later time can be worked out in advance
- C The acceleration can be made to change as desired
- D Any motion whatever can be described by them
Show answer
Why:
They describe mathematically how the motion changes with time.
- A The initial velocity
- B The acceleration
- C The final velocity
- D The time interval
Show answer
Why:
That is what makes it the right choice when $v$ is unknown.
- A No, because its speed does not change
- B No, because acceleration needs a straight path
- C Yes, because the direction of its velocity is changing
- D Only if the speedometer reading rises
Show answer
Why:
Everyday speech misses exactly this case.
- A By adding the two equations together directly
- B By substituting an expression for the time and simplifying
- C By squaring the second equation throughout
- D By assuming the initial velocity is zero
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Why:
The time is the quantity the third equation is built to avoid.
- A Displacement and the time interval
- B Acceleration and velocity
- C Distance travelled and the magnitude of displacement
- D Distance travelled and the acceleration
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Why:
Speed and the magnitude of velocity are equal in the same case.
- A Only the displacement and the time
- B The initial velocity, the acceleration and the time
- C The mass of the object and its acceleration
- D The radius of the path being followed
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Why:
Three quantities known, and the fourth comes out.
- A $\pi\ \text{m s}^{-1}$
- B $0.25\ \text{m s}^{-1}$
- C Zero
- D $\frac{\pi}{2}\ \text{m s}^{-1}$
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Why:
Dividing $2\pi \times 0.5$ by 2 gives half of $\pi$.
- A The tangent measures the distance from the centre
- B A tangent is the only line that can cross a circle
- C The tangent gives the speed of the object directly
- D The tangent gives the direction the object is travelling at that point
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Why:
The released marble travels away exactly along it.
- A The vehicle ahead may change colour or shape
- B Reaction time falls to zero at higher velocities
- C The distance needed to stop changes with the velocity being carried
- D Brakes work better the faster a vehicle is going
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Why:
Road surface and braking capacity matter too.
- A A ball rolling across a flat table
- B A satellite circling in one plane
- C A lift moving straight up a shaft
- D A car climbing up a mountain road
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Why:
A bird in flight and an aircraft are given alongside it.
- A Both its magnitude and its direction stay the same
- B Its magnitude stays the same while its direction keeps changing
- C Its magnitude keeps changing while its direction stays fixed
- D It becomes zero at every point on the circle
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Why:
The constant part is the speed, not the velocity.
Important short questions (8)
The acceleration must be constant. Because it never changes, its value at each instant is equal to the average acceleration over any time interval chosen, and that is what allows a single general formula to be written for the whole motion.
Average acceleration is the change in velocity divided by the time interval, so $a = \frac{v - u}{t}$, where $u$ is the initial velocity at $t = 0$ and $v$ the final velocity at time $t$. Multiplying across gives $at = v - u$, and rearranging gives $v = u + at$.
The displacement is the area enclosed under the velocity-time line, which here splits into a rectangle of area $ut$ and a triangle of area $\frac{1}{2} \times t \times (v - u)$. Replacing $(v - u)$ with $at$ from the first equation gives $s = ut + \frac{1}{2}at^2$.
They are $v = u + at$, $s = ut + \frac{1}{2}at^2$ and $v^2 = u^2 + 2as$. Five quantities are involved: how far the body goes $s$, how long it takes $t$, how fast it began $u$, how fast it ended $v$, and the acceleration $a$.
They are valid only when the acceleration is constant. For straight-line motion in one direction the distance travelled equals the magnitude of displacement and the speed equals the magnitude of velocity, while for motion in both directions the sign of each of $u$, $v$, $a$ and $s$ tells you its direction.
Using $v^2 = u^2 + 2as$ with $v = 0$ gives $0 = u^2 - 8s$, so $s = \frac{u^2}{8}$. Substituting $u = 15\ \text{m s}^{-1}$ gives $s = \frac{225}{8} = 28.1$ m.
The distance travelled in one revolution is the circumference, $2\pi R$. The displacement is zero, since the child returns to the original position. If the revolution takes time $T$, the average speed is $v_{av} = \frac{2\pi R}{T}$, while the average velocity over that interval is zero.
Acceleration is non-zero whenever the velocity of an object changes, and the velocity changes if either its magnitude or its direction, or both, changes. In uniform circular motion the magnitude stays constant at every point, but the direction of the velocity changes continuously, so the motion is accelerated.
Long answer questions (4)
The derivation rests on one condition. Since the acceleration is constant, its value at each instant equals the average acceleration over any interval, so a single formula can describe the whole motion.
Begin with the definition of average acceleration, $a = \frac{v - u}{t}$, where $u$ is the initial velocity at $t = 0$, $v$ the final velocity at time $t$, and the interval is $t$. Multiplying across gives $at = v - u$, and therefore $v = u + at$.
For the second, draw the velocity-time graph with a non-zero starting value. The displacement is the area under the line, which is a rectangle of area $ut$ together with a triangle of area $\frac{1}{2} \times t \times (v - u)$. Replacing $(v - u)$ with $at$ from the first equation gives $s = ut + \frac{1}{2}at^2$.
Those two are the primary equations, and combining them yields others. Eliminating the time by writing $t = \frac{v - u}{a}$ and substituting into the second, then simplifying, gives $v^2 = u^2 + 2as$.
Together these connect five quantities: displacement, time interval, initial velocity, final velocity and acceleration. They describe mathematically how motion changes with time, which is what makes a position or velocity at some later moment predictable.
Take the data first. The acceleration is $-4\ \text{m s}^{-2}$ and the final velocity is zero, since the car stops. Converting the two starting velocities, 54 km per hour is 15 metres per second and 108 km per hour is 30 metres per second.
The time is neither given nor wanted, so use $v^2 = u^2 + 2as$. Substituting gives $0 = u^2 + 2 \times (-4) \times s$, that is $0 = u^2 - 8s$, so $s = \frac{u^2}{8}$.
Putting the numbers in, the first case gives 28.1 metres and the second gives 112.5 metres.
The velocity doubled, but the stopping distance went up four times over, because the distance depends on the square of the velocity rather than on the velocity itself.
That result is the case for keeping a safe distance from the vehicle ahead, and for adjusting that distance to the speed being carried. How far a vehicle runs on also depends on the road surface, whether wet or dry, on the braking capacity of the vehicle, and on the driver's reaction time. Vehicle-to-vehicle communication technology, now being developed in many countries including India, lets vehicles exchange signals and warn drivers of a possible collision.
Start from what acceleration means. It is non-zero whenever the velocity of an object changes, and the velocity changes if either its magnitude or its direction, or both, changes. That second possibility is the one everyday speech overlooks.
In uniform circular motion the magnitude never changes, since the speed is constant at every point on the circle. But the direction of the velocity changes continuously, and that alone makes the motion accelerated.
The many-sided track shows why the direction cannot settle. An athlete on a rectangular track changes direction four times a lap, and on a hexagonal track six times. As the number of sides increases the turns come more and more frequently, and in the limit each side shrinks to a point, the track becomes a circle, and the direction of the velocity changes without pause.
The marble shows which way the velocity points. Set spinning inside a ring and then released when the ring is lifted, it moves off in a straight line, carrying on in the direction it had at that instant. That direction is the tangent to the circle at that point, a straight line meeting the circle at one point only.
So the velocity is always tangential, always turning, and the motion is therefore accelerated throughout.
Take a child on a moving merry-go-round travelling from one point round to another. The distance travelled is the curved path the child actually follows, while the displacement is the straight line joining the starting and finishing positions. The two are not equal.
Now go all the way round once. The distance travelled is the circumference of the path, which for radius $R$ is $2\pi R$. The displacement, however, is zero, because the child comes back to the original position.
From this the two averages part company. If one revolution takes time $T$, the average speed is $v_{av} = \frac{2\pi R}{T}$, since average speed uses the distance. The average velocity over that same interval is zero, since average velocity uses the displacement.
When the speed along such a path is constant, the motion is called uniform circular motion, and the speed then has the same value at every point on the circle.
It is called an idealised model because the two conditions it requires, a constant speed and a circular path, are often not met in the real world. It earns its place all the same, being what the harder cases are built on, from a planet going round the Sun to a car taking a bend.
Flashcards (22)
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- Equations and Circles Match
- True or False: Equations and Circles
- Fill the Gaps: Kinematics and Circles
- Unscramble: Kinematics and Circles
Class 9 Science Chapter 4 — frequently asked questions
Position means the distance and the direction of the object measured from some fixed point, so without a reference point neither quantity has any meaning. The reference point is marked as the origin, and positions are then given relative to it.
An object is in motion if its position with respect to the reference point changes with time. It is at rest if that position does not change with time. Both are defined relative to the reference point rather than being properties of the object alone.
An instant of time is a single reading of a clock at a given point of time. A time interval is the duration between two instants, that is, between two readings of a clock. A position belongs to an instant, while a journey occupies an interval.
Average speed is all the ground covered, divided by however long the covering took. Since distance travelled has only a numerical value and no direction, the average speed calculated from it also has no direction and is described by a numerical value with units alone.
In uniform motion the object covers equal distances in equal intervals of time, for every possible choice of interval, and so moves at constant speed. In non-uniform motion it covers unequal distances in equal intervals, so its speed is increasing, decreasing, or a combination of the two.
Average velocity is the displacement divided by the time interval in which that displacement occurs, written $v_{av} = \frac{s}{t}$. Its direction is the same as the direction of the displacement, and for motion in a straight line this is indicated by a plus or a minus sign.
It gives a visual picture of how position, velocity and acceleration change with time. In particular it makes it easy to compare the motion of two objects, to calculate physical quantities, and to identify whether motion is uniform or non-uniform.
All the graphs describe motion in a straight line in one direction only, and only cases of constant acceleration are considered. A consequence is that distance travelled equals the magnitude of displacement, and speed equals the magnitude of velocity, so that if the position is zero at time zero the position-time graph is also the distance-time graph.
A straight line indicates that the object is moving with constant velocity, because equal intervals of time carry equal displacements. A curve indicates that the velocity is not constant, so the object is in accelerated motion.
It represents the change in an object's velocity with time. It is plotted in a manner similar to a position-time graph, following the same steps, with velocity taking the place of position on the vertical axis.
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